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	<title>Comments on: Adjudicating and House Rules</title>
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	<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/</link>
	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
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		<title>By: Bonus Action Points for the Party — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-67030</link>
		<dc:creator>Bonus Action Points for the Party — Dungeon&#039;s Master</dc:creator>
		<pubDate>Wed, 02 Nov 2011 13:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-67030</guid>
		<description>[...] Adjudicating and House Rules [...]</description>
		<content:encoded><![CDATA[<p>[...] Adjudicating and House Rules [...]</p>
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		<title>By: Month in Review: February 2009 — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-2154</link>
		<dc:creator>Month in Review: February 2009 — Dungeon's Master</dc:creator>
		<pubDate>Fri, 17 Jul 2009 00:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-2154</guid>
		<description>[...] For the DM, we shared our thoughts on Speeding Up Your Game and Adjudicating House Rules. [...]</description>
		<content:encoded><![CDATA[<p>[...] For the DM, we shared our thoughts on Speeding Up Your Game and Adjudicating House Rules. [...]</p>
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		<title>By: Poll Results — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-1851</link>
		<dc:creator>Poll Results — Dungeon's Master</dc:creator>
		<pubDate>Mon, 06 Jul 2009 13:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-1851</guid>
		<description>[...] Adjudicating and House Rules [...]</description>
		<content:encoded><![CDATA[<p>[...] Adjudicating and House Rules [...]</p>
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	<item>
		<title>By: Dungeon</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-504</link>
		<dc:creator>Dungeon</dc:creator>
		<pubDate>Wed, 08 Apr 2009 14:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-504</guid>
		<description>@Ameron
I don&#039;t, that wouldn&#039;t be very fair to the players. I did it so i wouldn&#039;t have to think alot about numbers.</description>
		<content:encoded><![CDATA[<p>@Ameron<br />
I don&#8217;t, that wouldn&#8217;t be very fair to the players. I did it so i wouldn&#8217;t have to think alot about numbers.</p>
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	<item>
		<title>By: Ameron</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-473</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Tue, 07 Apr 2009 19:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-473</guid>
		<description>@Dungeon
I don&#039;t think there&#039;s anything wrong with having the PCs use a d10 for initiative, as long as you’re not using a d20 to roll the monster&#039;s initiative.</description>
		<content:encoded><![CDATA[<p>@Dungeon<br />
I don&#8217;t think there&#8217;s anything wrong with having the PCs use a d10 for initiative, as long as you’re not using a d20 to roll the monster&#8217;s initiative.</p>
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		<title>By: Dungeon</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-464</link>
		<dc:creator>Dungeon</dc:creator>
		<pubDate>Tue, 07 Apr 2009 14:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-464</guid>
		<description>As a house rule, i make my players in 3e roll initiative with a D10, not a D20.</description>
		<content:encoded><![CDATA[<p>As a house rule, i make my players in 3e roll initiative with a D10, not a D20.</p>
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	<item>
		<title>By: Ameron</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-161</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Tue, 10 Mar 2009 15:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-161</guid>
		<description>@Jonathan
Thanks for checking out Dungeon&#039;s Master. We look forward to hearing your comments on future posts.</description>
		<content:encoded><![CDATA[<p>@Jonathan<br />
Thanks for checking out Dungeon&#8217;s Master. We look forward to hearing your comments on future posts.</p>
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	<item>
		<title>By: jonathan</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-156</link>
		<dc:creator>jonathan</dc:creator>
		<pubDate>Tue, 10 Mar 2009 02:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-156</guid>
		<description>Great post and you were right, this makes a good companion piece to the Catching on Fire post at The Core Mechanic. Glad I found your blog! duly added to my feed reader.</description>
		<content:encoded><![CDATA[<p>Great post and you were right, this makes a good companion piece to the Catching on Fire post at The Core Mechanic. Glad I found your blog! duly added to my feed reader.</p>
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	<item>
		<title>By: Suddry</title>
		<link>http://dungeonsmaster.com/2009/02/adjudicating-and-house-rules/comment-page-1/#comment-34</link>
		<dc:creator>Suddry</dc:creator>
		<pubDate>Thu, 19 Feb 2009 23:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=80#comment-34</guid>
		<description>The reversing garrotte will go down as one of the more memorable incidents in my DMing career.  For the record it happened with minutes left in our session so I (we) laughed and ran with it.  Magic is magic correct?  To top it off the bugbear had just been forced into a burning wall so he took fire damage on top of trying to choke himself!  Good times.

We&#039;ve had a number of instances where we were looking up rule clarifications in the days after the session.  One place I like to look if I can&#039;t find anything in my books or the erratta (*cough* I mean updates) is the WotC forums.  It is surprising how many other rules exist that I wasn&#039;t aware of!  Who knew that flying creatures need to move at least 2 squares during their turn or they crash to the ground!?!</description>
		<content:encoded><![CDATA[<p>The reversing garrotte will go down as one of the more memorable incidents in my DMing career.  For the record it happened with minutes left in our session so I (we) laughed and ran with it.  Magic is magic correct?  To top it off the bugbear had just been forced into a burning wall so he took fire damage on top of trying to choke himself!  Good times.</p>
<p>We&#8217;ve had a number of instances where we were looking up rule clarifications in the days after the session.  One place I like to look if I can&#8217;t find anything in my books or the erratta (*cough* I mean updates) is the WotC forums.  It is surprising how many other rules exist that I wasn&#8217;t aware of!  Who knew that flying creatures need to move at least 2 squares during their turn or they crash to the ground!?!</p>
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