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	<title>Comments on: Speeding Up Your Game</title>
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	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
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		<title>By: 3 Quick Ways To Increase Role Playing At Your Table — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-48629</link>
		<dc:creator>3 Quick Ways To Increase Role Playing At Your Table — Dungeon&#039;s Master</dc:creator>
		<pubDate>Wed, 22 Jun 2011 14:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-48629</guid>
		<description>[...] Speeding up your Game [...]</description>
		<content:encoded><![CDATA[<p>[...] Speeding up your Game [...]</p>
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		<title>By: Running the Combat Part of Combat Blisteringly Fast — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-33477</link>
		<dc:creator>Running the Combat Part of Combat Blisteringly Fast — Dungeon&#039;s Master</dc:creator>
		<pubDate>Tue, 11 Jan 2011 14:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-33477</guid>
		<description>[...] Speeding Up Your Game [...]</description>
		<content:encoded><![CDATA[<p>[...] Speeding Up Your Game [...]</p>
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		<title>By: Greatest Hits 2010: Convention Tips 6 for Players, 6 for DMs — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-31830</link>
		<dc:creator>Greatest Hits 2010: Convention Tips 6 for Players, 6 for DMs — Dungeon&#039;s Master</dc:creator>
		<pubDate>Sun, 26 Dec 2010 15:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-31830</guid>
		<description>[...] Speeding Up Your Game  Yesterday we shared 6 D&amp;D Convention Tips for Players; today it’s the DMs turn. After running a few Living Forgotten Realms (LFR) adventures at the Spellstorm gaming convention this past weekend in Toronto, I’ve put together a list of things to keep in mind when you’re the DM. These tips are applicable to any D&amp;D game, but even more so at a convention. [...]</description>
		<content:encoded><![CDATA[<p>[...] Speeding Up Your Game  Yesterday we shared 6 D&amp;D Convention Tips for Players; today it’s the DMs turn. After running a few Living Forgotten Realms (LFR) adventures at the Spellstorm gaming convention this past weekend in Toronto, I’ve put together a list of things to keep in mind when you’re the DM. These tips are applicable to any D&amp;D game, but even more so at a convention. [...]</p>
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		<title>By: 6 D&#38;D Convention Tips for Players — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-31784</link>
		<dc:creator>6 D&#38;D Convention Tips for Players — Dungeon&#039;s Master</dc:creator>
		<pubDate>Sun, 26 Dec 2010 01:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-31784</guid>
		<description>[...] Speeding Up Your Game [...]</description>
		<content:encoded><![CDATA[<p>[...] Speeding Up Your Game [...]</p>
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		<title>By: 10 Reminders for All D&#38;D Players — Dungeon&#39;s Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-6785</link>
		<dc:creator>10 Reminders for All D&#38;D Players — Dungeon&#39;s Master</dc:creator>
		<pubDate>Thu, 19 Nov 2009 20:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-6785</guid>
		<description>[...] In the grand scheme of things, 1 or 2 points of damage rarely makes a difference. Slowing the game down to look up some obscure rule is not cool. If you’re not sure about something use your best judgment and move on. If the monster’s not even bloodied then 1 point shouldn’t really matter. Put you time (and the time of everyone else at the table) to better use and just keep the game moving. [...]</description>
		<content:encoded><![CDATA[<p>[...] In the grand scheme of things, 1 or 2 points of damage rarely makes a difference. Slowing the game down to look up some obscure rule is not cool. If you’re not sure about something use your best judgment and move on. If the monster’s not even bloodied then 1 point shouldn’t really matter. Put you time (and the time of everyone else at the table) to better use and just keep the game moving. [...]</p>
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		<title>By: Uma solução acidental para o problema de combate lento</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-4792</link>
		<dc:creator>Uma solução acidental para o problema de combate lento</dc:creator>
		<pubDate>Thu, 15 Oct 2009 12:14:38 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-4792</guid>
		<description>[...] sido dito sobre a lentidão dos combates no 4ª edição. Nós compartilhamos nossas idéias para Acelerar seu jogo e fornecemos Mais dicas para acelerar seu jogo. Mas ao longo das últimas semanas nós descobrimos [...]</description>
		<content:encoded><![CDATA[<p>[...] sido dito sobre a lentidão dos combates no 4ª edição. Nós compartilhamos nossas idéias para Acelerar seu jogo e fornecemos Mais dicas para acelerar seu jogo. Mas ao longo das últimas semanas nós descobrimos [...]</p>
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		<title>By: An Accidental Solution to the Slow Combat Problem — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-4156</link>
		<dc:creator>An Accidental Solution to the Slow Combat Problem — Dungeon's Master</dc:creator>
		<pubDate>Wed, 23 Sep 2009 13:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-4156</guid>
		<description>[...] lot has been said about combat being too slow in 4e D&amp;D. We’ve shared our ideas for Speeding Up Your Game and provided More Tips for Speeding Up Your Game. But over the past few weeks we discovered what I [...]</description>
		<content:encoded><![CDATA[<p>[...] lot has been said about combat being too slow in 4e D&amp;D. We’ve shared our ideas for Speeding Up Your Game and provided More Tips for Speeding Up Your Game. But over the past few weeks we discovered what I [...]</p>
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		<title>By: More Tips for Speeding Up Your Game — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-3652</link>
		<dc:creator>More Tips for Speeding Up Your Game — Dungeon's Master</dc:creator>
		<pubDate>Tue, 08 Sep 2009 13:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-3652</guid>
		<description>[...] in 4e D&amp;D does take longer as PCs get tougher. But there are a lot of tips and tricks for Speeding Up Your Game. We’ve come up with a few new ideas on how to keep your game move quickly and [...]</description>
		<content:encoded><![CDATA[<p>[...] in 4e D&amp;D does take longer as PCs get tougher. But there are a lot of tips and tricks for Speeding Up Your Game. We’ve come up with a few new ideas on how to keep your game move quickly and [...]</p>
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	<item>
		<title>By: Speed Up Your Game: Know When to Call the Fight — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-2378</link>
		<dc:creator>Speed Up Your Game: Know When to Call the Fight — Dungeon's Master</dc:creator>
		<pubDate>Mon, 27 Jul 2009 13:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-2378</guid>
		<description>[...] in rolling dice then it’s time to call the fight. We’ve already shared some of our methods for speeding up your game and as PCs move into the Paragon and Epic tiers of play DMs will find this latest tip more and more [...]</description>
		<content:encoded><![CDATA[<p>[...] in rolling dice then it’s time to call the fight. We’ve already shared some of our methods for speeding up your game and as PCs move into the Paragon and Epic tiers of play DMs will find this latest tip more and more [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Staff Picks — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/02/speeding-up-your-game/comment-page-1/#comment-2219</link>
		<dc:creator>Staff Picks — Dungeon's Master</dc:creator>
		<pubDate>Mon, 20 Jul 2009 13:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=64#comment-2219</guid>
		<description>[...] Pick The article on Speeding up Your Game is one that we&#8217;ve had a lot of traction with. It&#8217;s an article that Ameron and I [...]</description>
		<content:encoded><![CDATA[<p>[...] Pick The article on Speeding up Your Game is one that we&#8217;ve had a lot of traction with. It&#8217;s an article that Ameron and I [...]</p>
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