<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 10 Things I Learned at Worldwide D&amp;D Game Day</title>
	<atom:link href="http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/feed/" rel="self" type="application/rss+xml" />
	<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/</link>
	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
	<lastBuildDate>Wed, 23 May 2012 15:03:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: 7 Appalling Things I Witnessed at the Gaming Table — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-55057</link>
		<dc:creator>7 Appalling Things I Witnessed at the Gaming Table — Dungeon&#039;s Master</dc:creator>
		<pubDate>Fri, 12 Aug 2011 13:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-55057</guid>
		<description>[...] 10 Things I Learned at Worldwide D&amp;D Game Day [...]</description>
		<content:encoded><![CDATA[<p>[...] 10 Things I Learned at Worldwide D&amp;D Game Day [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 6 D&#38;D Convention Tips for Players — Dungeon&#39;s Master</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-11692</link>
		<dc:creator>6 D&#38;D Convention Tips for Players — Dungeon&#39;s Master</dc:creator>
		<pubDate>Tue, 23 Feb 2010 14:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-11692</guid>
		<description>[...] 10 Things I Learned at Worldwide D&amp;D Game Day [...]</description>
		<content:encoded><![CDATA[<p>[...] 10 Things I Learned at Worldwide D&amp;D Game Day [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 10 Reminders for All D&#38;D Players — Dungeon&#39;s Master</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-6729</link>
		<dc:creator>10 Reminders for All D&#38;D Players — Dungeon&#39;s Master</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-6729</guid>
		<description>[...] If you found these reminders helpful, you should also check out the 10 Things I Learned at Worldwide D&amp;D Game Day. [...]</description>
		<content:encoded><![CDATA[<p>[...] If you found these reminders helpful, you should also check out the 10 Things I Learned at Worldwide D&amp;D Game Day. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Month in Review: May 2009 — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1188</link>
		<dc:creator>Month in Review: May 2009 — Dungeon's Master</dc:creator>
		<pubDate>Mon, 01 Jun 2009 12:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1188</guid>
		<description>[...] The big D&amp;D release in May was the Monster Manual 2. I was lucky enough to get my copy a week before the street date and posted An Early Review of the Monster Manual 2. This article quickly made its way into our top 5 most popular posts, which sent a clear message to us that our readers wanted more on this new book. In support of the release of the Monster Manual 2, the Dungeon&#8217;s Master team took the quiz from Wizards of the Coast and answered the question What Monster Are You? The day before Worldwide D&amp;D Game Day we posted the Worldwide Game Day Characters to give participants a sneak peak of the pre-generated characters. And then on May 23, Ameron and Suddry participated in Worldwide D&amp;D Game Day – Monster Manual 2. Following Game Day, I put together a list of the 10 Things I Learned at Worldwide D&amp;D Game Day. [...]</description>
		<content:encoded><![CDATA[<p>[...] The big D&amp;D release in May was the Monster Manual 2. I was lucky enough to get my copy a week before the street date and posted An Early Review of the Monster Manual 2. This article quickly made its way into our top 5 most popular posts, which sent a clear message to us that our readers wanted more on this new book. In support of the release of the Monster Manual 2, the Dungeon&#8217;s Master team took the quiz from Wizards of the Coast and answered the question What Monster Are You? The day before Worldwide D&amp;D Game Day we posted the Worldwide Game Day Characters to give participants a sneak peak of the pre-generated characters. And then on May 23, Ameron and Suddry participated in Worldwide D&amp;D Game Day – Monster Manual 2. Following Game Day, I put together a list of the 10 Things I Learned at Worldwide D&amp;D Game Day. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ameron</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1142</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Thu, 28 May 2009 14:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1142</guid>
		<description>@Samuel Van Der Wall
I agree completely. I&#039;ve played with the same group for years and it&#039;s only recently that I&#039;ve started going to cons and playing in &quot;pick-up&quot; games. I&#039;m glad people are finding it useful, but I&#039;m sad that it&#039;s necessary.

@dar
We swear by the &quot;on deck&quot; system. It really keeps things moving. Check out the other tips we have for &lt;a href=&quot;http://dungeonsmaster.com/2009/02/speeding-up-your-game&quot; rel=&quot;nofollow&quot;&gt;speeding up your game&lt;/a&gt;. They may not all work for you and your group, but even if you can adopt one or two suggestions it should add value to your game.</description>
		<content:encoded><![CDATA[<p>@Samuel Van Der Wall<br />
I agree completely. I&#8217;ve played with the same group for years and it&#8217;s only recently that I&#8217;ve started going to cons and playing in &#8220;pick-up&#8221; games. I&#8217;m glad people are finding it useful, but I&#8217;m sad that it&#8217;s necessary.</p>
<p>@dar<br />
We swear by the &#8220;on deck&#8221; system. It really keeps things moving. Check out the other tips we have for <a href="http://dungeonsmaster.com/2009/02/speeding-up-your-game" rel="nofollow">speeding up your game</a>. They may not all work for you and your group, but even if you can adopt one or two suggestions it should add value to your game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dar</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1132</link>
		<dc:creator>dar</dc:creator>
		<pubDate>Wed, 27 May 2009 15:00:14 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1132</guid>
		<description>I really like the &#039;on deck&#039; idea. Never considered that. I&#039;ll also have to remember to ask my players to announce when they are done.

I am now considering rearranging initiative for players that, for whatever reason, need to help each other play, so that they don&#039;t have to wait on the other to finish before they can consider their actions. I&#039;d ask first if it was OK. This way the player that needs help can be &#039;On Deck&#039; with the help of that other player.</description>
		<content:encoded><![CDATA[<p>I really like the &#8216;on deck&#8217; idea. Never considered that. I&#8217;ll also have to remember to ask my players to announce when they are done.</p>
<p>I am now considering rearranging initiative for players that, for whatever reason, need to help each other play, so that they don&#8217;t have to wait on the other to finish before they can consider their actions. I&#8217;d ask first if it was OK. This way the player that needs help can be &#8216;On Deck&#8217; with the help of that other player.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Samuel Van Der Wall</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1129</link>
		<dc:creator>Samuel Van Der Wall</dc:creator>
		<pubDate>Wed, 27 May 2009 12:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1129</guid>
		<description>Great advice!  For those of us lucky enough to have a steady and consistent gaming group, sometimes you forget what it is like to play with a &#039;pick-up&#039; group of people you don&#039;t know.  It can lead to a lot of frustration but also a lot of rewards as you meet new people.

&lt;abbr&gt;&lt;em&gt;Samuel Van Der Wall&#8217;s last blog post..&lt;a href=&quot;http://www.roleplayingpro.com/2009/05/26/roleplayingpro-gallery-feature/&quot; rel=&quot;nofollow&quot;&gt;RoleplayingPro Gallery Feature&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Great advice!  For those of us lucky enough to have a steady and consistent gaming group, sometimes you forget what it is like to play with a &#8216;pick-up&#8217; group of people you don&#8217;t know.  It can lead to a lot of frustration but also a lot of rewards as you meet new people.</p>
<p><abbr><em>Samuel Van Der Wall&#8217;s last blog post..<a href="http://www.roleplayingpro.com/2009/05/26/roleplayingpro-gallery-feature/" rel="nofollow">RoleplayingPro Gallery Feature</a></em></abbr></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ameron</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1118</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Tue, 26 May 2009 14:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1118</guid>
		<description>@Wyatt &amp; @greywulf
I&#039;ll admit that I&#039;ve been &quot;that guy&quot; before and afterwards I realized what a jerk I was. So now I make sure not to tell others how to play their character. Live and learn.

@Mike &amp; @Dungeon
I had a great time at WWD&amp;DGD this past weekend. Not I&#039;m starting to count the days until GenCon.</description>
		<content:encoded><![CDATA[<p>@Wyatt &#038; @greywulf<br />
I&#8217;ll admit that I&#8217;ve been &#8220;that guy&#8221; before and afterwards I realized what a jerk I was. So now I make sure not to tell others how to play their character. Live and learn.</p>
<p>@Mike &#038; @Dungeon<br />
I had a great time at WWD&#038;DGD this past weekend. Not I&#8217;m starting to count the days until GenCon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dungeon</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1115</link>
		<dc:creator>Dungeon</dc:creator>
		<pubDate>Tue, 26 May 2009 14:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1115</guid>
		<description>Ameron, that is a nice list of reminders. I hope you had fun.</description>
		<content:encoded><![CDATA[<p>Ameron, that is a nice list of reminders. I hope you had fun.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mike</title>
		<link>http://dungeonsmaster.com/2009/05/10-things-i-learned-at-worldwide-dd-game-day/comment-page-1/#comment-1109</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Mon, 25 May 2009 19:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=1529#comment-1109</guid>
		<description>as always Ameron great tips sounds like you had fun with your game day up in T.O.

&lt;abbr&gt;&lt;em&gt;mike&#8217;s last blog post..&lt;a href=&quot;http://blog.mikeleger.ca/2009/05/encounter-quick-one.html&quot; rel=&quot;nofollow&quot;&gt;Encounter: A Quick One&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>as always Ameron great tips sounds like you had fun with your game day up in T.O.</p>
<p><abbr><em>mike&#8217;s last blog post..<a href="http://blog.mikeleger.ca/2009/05/encounter-quick-one.html" rel="nofollow">Encounter: A Quick One</a></em></abbr></p>
]]></content:encoded>
	</item>
</channel>
</rss>

