Categories
Book Reviews Eberron Player Resources

Review: Eberron Player’s Guide

eberron-players-guide-01Changes are happening in Eberron. The Eberron Player’s Guide hits shelves next week, but we have our copy now and we’re going to share with you all of its greatness. This is the first of two posts that we are publishing today. So if you’re a fan of Eberron already or just curious to see where this campaign setting is going with 4e D&D, then keep reading.

Categories
DM Resources Player Resources

Playing Two Characters

I like playing two characters. As long as I get to create them both, then I’ll play two characters any time the DM allows it. But playing two characters when one is yours and one belongs to someone else is a lot more difficult and generally not as much fun.

I’ve played in games where the DM gave players the option of playing one or two characters. Most of my friends choose to stick with one character, but not me; if I can play two characters, I will. Here are some of the pros and cons I’ve found over the years of playing two characters in the same campaign.

Categories
Player Resources

Big Bad Weapons

Sometimes you choose a weapon because it looks cool. Other times you choose a weapon that’s practical. And sometimes you choose a weapon that’s cheap. But most often you choose a weapon because it deals the most damage.

Categories
DM Resources

Fighting One Monster is Boring

As a PC, I’d rather face five opponents than one. And, as the DM, I’d rather throw five opponents against the PCs than just one. This has been my take on combat since my earliest days of D&D. As new editions of D&D got released I kept an open mind and explored the possibilities again, but every time I found the outcome the same. It’s better to have the PCs fight a mob rather than one really tough foe.

I’ve encountered very few gamers (DMs or players) who disagree with me on this point. The number one reason I’ve heard is that it’s boring to fight just one monster no matter how powerful it is. So if no one wants to fight just one monster then it sounds to me like something’s not right with the game. And if that’s the case perhaps we can do something to change that. Let’s figure out a way to make fighting one really tough opponent as much fun as fighting five guys.

Categories
Editorial

Is The DDI Now A Must Have?

It seems that the Dungeons & Dragons Insider (DDI) is living up to my wildest expectations. In his recent Apersand column (subscription required), Bill Slavicsek provided a lot more detail regarding the new content that Wizards of the Coast will make available during the next year through the DDI.

For those of you who haven’t shelled out for a DDI subscription yet, I’m going to summarize the high points of what’s on the horizon. Hopefully by the time you finish reading this you’ll want to become a DDI subscriber.

Categories
Month in Review

Month in Review: May 2009

In May we hit the four month mark as well as posting our 100th article. Things are going great and we’re still marching full speed ahead. We’ll continue providing these monthly recaps so that everyone can get a quick overview of what’s happened at Dungeon’s Master over the past month. Our readership and subscribers continue growing so thank you to everyone who visits and comments regularly. Knowing that you keep coming back lets us know that we’re on the right track. Here are the highlights from May just in case you missed anything.