Last week Wizards of the Coast updated the Character Builder with the first release from the Player’s Handbook 3 and what an update it was. I really believe that WotC delivered on the promise they made back in June. What we as DDI subscribers are receiving is full content well ahead of its publication date. I’m looking forward to seeing more of the new classes, races and feats from the PHB3 over the next nine months.
Of course, everyone will have their own take on psionics and where it fits in the game. Ameron has a fairly rigid view and you can read about it in his article Psionics Suck!. Critical Hits also laments that science found its way into a fantasy game. One of the things we need to realize and accept is that the PHB3 is going introduce more psionic classes to the game. I expect at least half of the new classes in the PHB3 will be keyed to the psionic power source.
My initial thoughts on what the PHB may hold are that we’ll see four psionic classes, two divine classes and two primal classes. WotC has developed a new mechanic to deal with psioncis and I can’t see them doing that much work and then not support it with classes using the system. We already know that the Monk doesn’t use the new mechanic and so I wouldn’t be surprised if one of the new primal or divine classes does, just too really get some mileage out of the new mechanic.
While I haven’t had the opportunity to fully digest the new power point mechanic introduced with last weeks update I do want to research it and play test it. My problem is I don’t like the controller template and I like psionics even less, so I’ll likely be waiting for August’s update before I really dive into it.
What are your thoughts on the new power-point mechanic? Does it make sense to expand the rules in this direction? Do you think that it unbalances the existing classes? What about psionics in general? We want to hear from you.