Categories
Editorial

GenCon: D&D Championship Finals

I made it. My team advanced to the finals of the 2009 GenCon D&D Championship. We played it smart in the qualifying round, and even though we didn’t complete all four encounters we still advanced. The semi-finals were even more difficult and only because two characters had training in Thievery did we make it through the second round of the D&D Championship. With only eleven teams remaining, we still had a legitimate shot at winning some fabulous prizes.

Categories
Editorial

GenCon: D&D Championship Semi-Finals

I was pleased to learn that my party did advance to the semi-finals of the D&D Championship even though we only completed three of the four encounters during the qualifying round. This time around we finished the entire adventure and it was a very rough ride for a whole bunch of different reasons.

Categories
Editorial

GenCon: D&D Championship

Last night I participated in my first D&D Championship. We didn’t complete the adventure but I think our party has a very good chance of advancing to the semi-finals this afternoon.

The D&D Championship Rules

Each participant is required to bring a level 2 character for the qualifying round of play. If you advanced to the semi-finals then you use a level 3 version of that character. If you advance to the finals you use a level 4 version of that character.

Categories
Editorial

GenCon: Ultimate Dungeon Delve

Yesterday I made my first attempt to conquer the ultimate dungeon delve and failed. My party only made it through three of the six encounters required to win the competition. If I can get a ticket, I’m going to try and tackle the delve again before GenCon is over. I figure I can put my knowledge of the first three encounters to good use and not make the same mistakes twice. Until then, here are the highlights of my ultimate dungeon delve experience at GenCon.

Categories
DM Resources Eberron Skill Challenges

Skill Challenge: Protect The Caravan

Gen Con is here and many loyal gamers flock to Indy on this annual pilgrimage I thought what better way to celebrate than a skill challenge about caravans.

Trade is an integral part of any society. The vital caravans that move goods from one area to another require protection. PCs are often called upon to provide this service. It allows the DM an easy way to move the PCs to a new location or introduce an adventure hook.

Categories
DM Resources

Game Starts In One Hour And You Aren’t Ready

Let’s face it we’re all busy. Real life has the annoying habit of being, well real. We need to deal with it and as a Dungeon Master sometimes that means our prep time for our weekly D&D sessions has to take a back seat. So what do you do when work, school, family, video games or any number of other things distract you from preparing your gaming session?

There are a number of solutions and while I won’t promise to cover anywhere near all of them, here are some options for smashing a game together on short notice.

Categories
DM Resources

Has Your Campaign Stalled?

You’ve just finished up a night of gaming. Your players are gone and you’re reflecting on the nights encounters. You go over each encounter in your mind, scratching your head trying to figure out just how the party made it through so easily. They didn’t get a thrill out of the encounters and as you reflect you realize that they were bored!

Just how did your players get so bored with the campaign, how did they get so lazy?

Simple. They followed your lead.

Categories
DM Resources Editorial

Adventure Tools Through a Different Lens

Unless you’ve been living inside a portable hole you’ve already heard of Wizard of the Coast’s recent release of Adventure Tools. I am the current DM for Wimwick and Ameron and I have to say that the Monster Builder – even in beta form – is a godsend. Sure the beta has its bugs and missing features but it has already saved me hours of prep time. But that isn’t the point of this article. If you want to hear more about the Monster Builder then search the RPGBlogger community for the many informative Monster Builder reviews out there. What I’d like to do here is take a guess (make a wish?) as to what the other lenses of the Adventure Tool main screen will lead us to.

Categories
Player Resources

Ameron’s 2009 GenCon Schedule

GenCon 2009 is just a few days away and I can’t wait. Being the D&D snob that I am, my schedule is packed full of nothing but D&D. Since GenCon is all about meeting new people and playing along side them, I invite any of our readers who might happen to have the same games in the same time-slots to join me for some D&D next weekend in Indianapolis. Post a comment below or send me an email so we can arrange to meet ahead of time.

Categories
Editorial Player Resources

The Gaming Jerk

During a recent D&D game at my Friendly Local Gaming Store (FLGS) I got stuck next to a gaming jerk for four hours. Being the nice guy that I am I didn’t say anything at the time, but the more I thought about it afterwards the more I realized that gaming jerks need to be singled out and reprimanded for the good of the game.