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	<title>Comments on: D&amp;D Party of One: Solo Adventuring (Part 3)</title>
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	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
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		<title>By: Joseph Moore</title>
		<link>http://dungeonsmaster.com/2009/10/party-of-one-part-3/comment-page-1/#comment-40812</link>
		<dc:creator>Joseph Moore</dc:creator>
		<pubDate>Mon, 21 Mar 2011 23:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2730#comment-40812</guid>
		<description>I just finished doing the goblin encounters from the Red Box with my wife. She&#039;s upset that she can&#039;t use her cool Encounter powers anytime she wants. So I had an epiphany...if monsters roll a die to recharge their skills, why not her if I take her on a solo adventure? It&#039;d help balance things out, and actually seems kind of fun.

I ran two hybrid characters (covering the rolls) and had only a bit of difficulty. If I were able to recharge my encounter powers (and maybe have dailies recharge per encounter or use as a normal encounter power) then I&#039;d have an easier time with the battles.</description>
		<content:encoded><![CDATA[<p>I just finished doing the goblin encounters from the Red Box with my wife. She&#8217;s upset that she can&#8217;t use her cool Encounter powers anytime she wants. So I had an epiphany&#8230;if monsters roll a die to recharge their skills, why not her if I take her on a solo adventure? It&#8217;d help balance things out, and actually seems kind of fun.</p>
<p>I ran two hybrid characters (covering the rolls) and had only a bit of difficulty. If I were able to recharge my encounter powers (and maybe have dailies recharge per encounter or use as a normal encounter power) then I&#8217;d have an easier time with the battles.</p>
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		<title>By: Geek Gazette</title>
		<link>http://dungeonsmaster.com/2009/10/party-of-one-part-3/comment-page-1/#comment-28317</link>
		<dc:creator>Geek Gazette</dc:creator>
		<pubDate>Mon, 08 Nov 2010 09:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2730#comment-28317</guid>
		<description>Even using Essentials I&#039;ve found that solo adventures are just a pain using 4e. I&#039;m trying to come up with more of them for my daughter, but they end up getting very bland after a while. The first couple of games were ok because she was just learning and I wasn&#039;t expecting much as I spent most of the time helping her understand, but now I&#039;m just not &quot;feeling it.&quot; I&#039;m not sure if it is me or her or the system, but I&#039;ve gotten to where I&#039;m not having fun doing it. 
I ran solo adventures for years in AD&amp;D, 3e and then Pathfinder with little to know effort. Some of them lasted a year or more and as far as I know they were always fun for the player as well as for me. I&#039;m just not getting that running 4e. 
We&#039;ve taken a break for a few weeks (we&#039;re playing Magic: the gathering, Unspeakable Words and Dragon Dice in the mean time) until I get through this semester of grad school. The deadlines for term papers and studying for finals are both coming up quick. So I&#039;m going to take that time to read your article and once again run through the Essentials books to see if it is me and my bias against 4e that is affecting the game.  After this I&#039;ll try writing up some more adventures for her and then after finals we&#039;ll give it another go. 

While I know the article is a bit old at this point, I just wanted to say thanks for posting it and if anyone has suggestions for one on one 4e adventures I&#039;m open to advice.</description>
		<content:encoded><![CDATA[<p>Even using Essentials I&#8217;ve found that solo adventures are just a pain using 4e. I&#8217;m trying to come up with more of them for my daughter, but they end up getting very bland after a while. The first couple of games were ok because she was just learning and I wasn&#8217;t expecting much as I spent most of the time helping her understand, but now I&#8217;m just not &#8220;feeling it.&#8221; I&#8217;m not sure if it is me or her or the system, but I&#8217;ve gotten to where I&#8217;m not having fun doing it.<br />
I ran solo adventures for years in AD&amp;D, 3e and then Pathfinder with little to know effort. Some of them lasted a year or more and as far as I know they were always fun for the player as well as for me. I&#8217;m just not getting that running 4e.<br />
We&#8217;ve taken a break for a few weeks (we&#8217;re playing Magic: the gathering, Unspeakable Words and Dragon Dice in the mean time) until I get through this semester of grad school. The deadlines for term papers and studying for finals are both coming up quick. So I&#8217;m going to take that time to read your article and once again run through the Essentials books to see if it is me and my bias against 4e that is affecting the game.  After this I&#8217;ll try writing up some more adventures for her and then after finals we&#8217;ll give it another go. </p>
<p>While I know the article is a bit old at this point, I just wanted to say thanks for posting it and if anyone has suggestions for one on one 4e adventures I&#8217;m open to advice.<br />
<span class="cluv">Geek Gazette&#180;s last [type] ..<a class="ae99b2da2b 28317" rel="nofollow" href="http://feedproxy.google.com/~r/blogspot/SuEI/~3/sKLVwkh7bTE/gamers-that-ruin-it-for-rest.html">Gamers that ruin it for the rest</a></span></p>
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		<title>By: D&#38;D Party of One: Solo Adventuring (Part 1) — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/10/party-of-one-part-3/comment-page-1/#comment-4933</link>
		<dc:creator>D&#38;D Party of One: Solo Adventuring (Part 1) — Dungeon's Master</dc:creator>
		<pubDate>Tue, 20 Oct 2009 13:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2730#comment-4933</guid>
		<description>[...] more tips on how to run a game for just one PC, check out D&amp;D Party of One (Part 2). And in D&amp;D Party of One (Part 3) we provide tips for [...]</description>
		<content:encoded><![CDATA[<p>[...] more tips on how to run a game for just one PC, check out D&amp;D Party of One (Part 2). And in D&amp;D Party of One (Part 3) we provide tips for [...]</p>
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		<title>By: D&#38;D Party of One: Solo Adventuring (Part 2) — Dungeon's Master</title>
		<link>http://dungeonsmaster.com/2009/10/party-of-one-part-3/comment-page-1/#comment-4931</link>
		<dc:creator>D&#38;D Party of One: Solo Adventuring (Part 2) — Dungeon's Master</dc:creator>
		<pubDate>Tue, 20 Oct 2009 13:05:47 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2730#comment-4931</guid>
		<description>[...] to look at skill challenges and the unique role-play opportunities that solo gaming presents. In D&amp;D Party of One (Part 3) we’ll be focusing on the solo game from the PC’s [...]</description>
		<content:encoded><![CDATA[<p>[...] to look at skill challenges and the unique role-play opportunities that solo gaming presents. In D&amp;D Party of One (Part 3) we’ll be focusing on the solo game from the PC’s [...]</p>
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