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	<title>Comments on: Skill Focus: Nature</title>
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	<link>http://dungeonsmaster.com/2009/11/skill-focus-nature/</link>
	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
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		<title>By: Risan</title>
		<link>http://dungeonsmaster.com/2009/11/skill-focus-nature/comment-page-1/#comment-6428</link>
		<dc:creator>Risan</dc:creator>
		<pubDate>Thu, 12 Nov 2009 14:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2962#comment-6428</guid>
		<description>&lt;blockquote cite=&quot;&quot;&gt; Cover your tracks

Reduce or remove signs that you’ve passed this way. This may be done by finding and taking a route that makes tracking more difficult (e.g., through a stream, or over hard rocky terrain) or by actively covering your tracks. If your check exceeds the DC by 5 or more, anyone attempting to follow your tracks suffers an additional -2 penalty.&lt;/blockquote&gt;

So what happens if you succeed but not by 5 or more?  Or should this just be a hard DC?  Maybe it is only a -1 penalty to track attempts.</description>
		<content:encoded><![CDATA[<blockquote cite=""><p> Cover your tracks</p>
<p>Reduce or remove signs that you’ve passed this way. This may be done by finding and taking a route that makes tracking more difficult (e.g., through a stream, or over hard rocky terrain) or by actively covering your tracks. If your check exceeds the DC by 5 or more, anyone attempting to follow your tracks suffers an additional -2 penalty.</p></blockquote>
<p>So what happens if you succeed but not by 5 or more?  Or should this just be a hard DC?  Maybe it is only a -1 penalty to track attempts.</p>
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		<title>By: Ameron</title>
		<link>http://dungeonsmaster.com/2009/11/skill-focus-nature/comment-page-1/#comment-6424</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Thu, 12 Nov 2009 13:21:03 +0000</pubDate>
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		<description>@Neuroglyph
I&#039;m glad you found these useful. We&#039;ve found that many players don&#039;t realize how versatile some of the skills in 4e are. Providing some &quot;outside of the box&quot; examples should help stretch player&#039;s imaginations when participating in skill challenges.</description>
		<content:encoded><![CDATA[<p>@Neuroglyph<br />
I&#8217;m glad you found these useful. We&#8217;ve found that many players don&#8217;t realize how versatile some of the skills in 4e are. Providing some &#8220;outside of the box&#8221; examples should help stretch player&#8217;s imaginations when participating in skill challenges.</p>
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		<title>By: Neuroglyph</title>
		<link>http://dungeonsmaster.com/2009/11/skill-focus-nature/comment-page-1/#comment-6285</link>
		<dc:creator>Neuroglyph</dc:creator>
		<pubDate>Wed, 11 Nov 2009 06:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=2962#comment-6285</guid>
		<description>I really like some of your choices for expanding the Nature skill and many of them would be useful during a good role-playing session.  I did something similar in a blog, using Skills to qualify for certain skill related Feats -  &lt;a href=&quot;http://www.neuroglyphgames.com/?p=264&quot; rel=&quot;nofollow&quot;&gt;Adventuring Professions in D&amp;D 4e&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I really like some of your choices for expanding the Nature skill and many of them would be useful during a good role-playing session.  I did something similar in a blog, using Skills to qualify for certain skill related Feats &#8211;  <a href="http://www.neuroglyphgames.com/?p=264" rel="nofollow">Adventuring Professions in D&amp;D 4e</a></p>
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