From the monthly archives:

June 2010

Month in Review: June 2010

June 30, 2010

Dark Sun is the hottest topic in D&D right now. We posted 10 Dark Sun articles here at Dungeon’s Master throughout the last month and promise to keep writing more on Athas and D&D Encounters season two. But that’s not all we covered in June. We still brought you plenty of player and DM resources [...]

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Should I Fight Or Should I Heal Now?

June 29, 2010

Knowing when to heal during combat is an under appreciated ability in Dungeons & Dragons. Too many players think that their characters are invincible, able to take whatever the DM throws their way. This refusal by the players to accept the reality of the situation can be detrimental, not only to their PC, but also [...]

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D&D Encounters Dark Sun Character Skill Cards

June 28, 2010

The six pre-generated characters provided for D&D Encounters Dark Sun are so condensed that they only list the three or four skills each PC is trained in. So for everyone playing D&D Encounters season two, I’ve created skill cards for each character. I’ll admit that the character sheet cards Wizards provided look great, but other [...]

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Creating A Character That Can’t Be Killed

June 25, 2010

I’ve been perusing the D&D Player’s Strategy Guide since I received it as a Father’s Day gift this past Sunday. My reading hasn’t been focused on building the best character, as I have already done that. Of course my best character may not be your best character and that’s ok, I forgive you your delusions. [...]

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D&D Encounters Dark Sun (Week 3)

June 24, 2010

What do you get when four PCs are attacked by goblins from high atop a rocky outcropping? One hell of a tough encounter. Week 3 was another grueling session for the players at my table. They eventually defeated all of the monsters, but the toll on their personal resources was costly. If they thought encounter [...]

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5 Errors I’ve Made as DM

June 23, 2010

DMs aren’t perfect. There I’ve said it. Any DM that claims he’s never made an error when running a game is lying. Even the best DMs make mistakes. Over the years I’ve made plenty of errors while playing D&D. I’ve found that the best thing to do in these situations is to try and learn [...]

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The 4e Necromancer Has Been Announced

June 22, 2010

One of the first articles published at Dungeon’s Master was our take on the Necromancer. Since that time we’ve produced a revised version of our heroic, paragon and epic tier take on the class, along with a general write up on different kinds of Necromancers. The Necromancer as envisioned by us was developed to address [...]

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Change, Change, and More Change to RPGA Play

June 21, 2010

Last week both the RPGA Character Creation Guide and the Living Forgotten Realms Character Creation Guide were updated. Both documents are effective tomorrow (June 22, 2010). This is the last update scheduled for either document until October. So if you play Living Forgotten Realms (LFR) or you’re planning on going to GenCon to play D&D then you [...]

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Embracing The Total Party Kill

June 18, 2010

It’s not something we like to think about, the death of the party, the end of the campaign. On occasion it is the right thing to do. Earlier this week we discussed Avoiding The Total Party Kill. This task falls jointly on the shoulders of the DM and the players. Embracing The Total Party Kill, [...]

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D&D Encounters Dark Sun (Week 2)

June 17, 2010

This week I got a double dose of Dark Sun. I was on vacation last week, but before I left I made arrangements with 6 players to skip the first week and run encounters one and two back-to-back this week. After just two sessions of Fury of the Wastewalker I have to admit that I [...]

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