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	<title>Comments on: D&amp;D Encounters Dark Sun (Week 1)</title>
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	<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/</link>
	<description>A Dungeons &#38; Dragons Resource Blog For Dungeon Masters &#38; Players</description>
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		<title>By: Noumenon</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-22497</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Mon, 02 Aug 2010 14:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-22497</guid>
		<description>&lt;i&gt;Even wood is considered an extravagance on Athas, and as a result the party is equipped in such a manner that you would suspect that they just came from a vulgar brawl at a taxidermist’s.&lt;/i&gt;

Hilarious writeup.</description>
		<content:encoded><![CDATA[<p><i>Even wood is considered an extravagance on Athas, and as a result the party is equipped in such a manner that you would suspect that they just came from a vulgar brawl at a taxidermist’s.</i></p>
<p>Hilarious writeup.</p>
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		<title>By: D&#38;D Encounters Dark Sun (Week 7) — Dungeon&#039;s Master</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-21847</link>
		<dc:creator>D&#38;D Encounters Dark Sun (Week 7) — Dungeon&#039;s Master</dc:creator>
		<pubDate>Thu, 22 Jul 2010 15:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-21847</guid>
		<description>[...] D&amp;D Encounters Dark Sun (week 1) [...]</description>
		<content:encoded><![CDATA[<p>[...] D&amp;D Encounters Dark Sun (week 1) [...]</p>
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		<title>By: Barcan/Barqan</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-19243</link>
		<dc:creator>Barcan/Barqan</dc:creator>
		<pubDate>Mon, 14 Jun 2010 04:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-19243</guid>
		<description>This was my first 4E play and I also played Barcan/Barqan.  The character as the review mentioned is quite fragile.  The very first round I was smacked by the boss lizardman&#039;s daily and bloodied, forcing me to use second wind right away.  From that moment on I made sure to stay out of range of as much as I could, picking people off.  We only lost one player who got critical&#039;d bad.  So far I am really liking the campaign setting.  I can&#039;t wait to see what next week brings.</description>
		<content:encoded><![CDATA[<p>This was my first 4E play and I also played Barcan/Barqan.  The character as the review mentioned is quite fragile.  The very first round I was smacked by the boss lizardman&#8217;s daily and bloodied, forcing me to use second wind right away.  From that moment on I made sure to stay out of range of as much as I could, picking people off.  We only lost one player who got critical&#8217;d bad.  So far I am really liking the campaign setting.  I can&#8217;t wait to see what next week brings.</p>
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		<title>By: Thorynn</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18966</link>
		<dc:creator>Thorynn</dc:creator>
		<pubDate>Fri, 11 Jun 2010 11:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18966</guid>
		<description>As everyone else mentioned, this was a brutal encounter. Our party was made up of veteran role players, but we only had 5 members, deciding not to play Jarvix, as he seemed the most anemic of the pre-gens. Our ranger was taken out by a critical poison dart doing 23 damage. Barc(q)an tried to save him and was quickly swarmed and dropped. Shakirr was holding most of them off, using the 3-claw attack power to great effect. I played Phye, and managed to drop one bug while simultaneously healing the elf and Barc(q)an. We ran away as the second wave appeared on the horizon. The DM mercifully had them descend on the caravan, tearing it to pieces, rather than tearing us to pieces. We escaped with 20 days of supplies as 3 of our guys were gathering a lot earlier on. A memorable encounter to be sure.</description>
		<content:encoded><![CDATA[<p>As everyone else mentioned, this was a brutal encounter. Our party was made up of veteran role players, but we only had 5 members, deciding not to play Jarvix, as he seemed the most anemic of the pre-gens. Our ranger was taken out by a critical poison dart doing 23 damage. Barc(q)an tried to save him and was quickly swarmed and dropped. Shakirr was holding most of them off, using the 3-claw attack power to great effect. I played Phye, and managed to drop one bug while simultaneously healing the elf and Barc(q)an. We ran away as the second wave appeared on the horizon. The DM mercifully had them descend on the caravan, tearing it to pieces, rather than tearing us to pieces. We escaped with 20 days of supplies as 3 of our guys were gathering a lot earlier on. A memorable encounter to be sure.</p>
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		<title>By: Nithavela</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18944</link>
		<dc:creator>Nithavela</dc:creator>
		<pubDate>Fri, 11 Jun 2010 07:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18944</guid>
		<description>Our group was wiped in a spectacular fashion. We were literally killed without the monsters even trying. Running away was no option as we were quickly immobilized by the poison attacks and for every guy we revived, two fell down. The leader died first. Jup, really died to the leaders attack. 

It was a combination of bad luck (horrible rolls on our part, max damage, constantly high rolls and recharging powers on the enemies side) and lacking strategy (not suprising, as it was our first time playing together). After the game, most of us were disappointed. Nearly all characters were killed, and the rest unconcious. I honestly have no idea how he is going to continue running the game, we didn&#039;t even collect 1 day of supply. We didn&#039;t know we were able too, the only thing the DM mentioned were the healing fruits.</description>
		<content:encoded><![CDATA[<p>Our group was wiped in a spectacular fashion. We were literally killed without the monsters even trying. Running away was no option as we were quickly immobilized by the poison attacks and for every guy we revived, two fell down. The leader died first. Jup, really died to the leaders attack. </p>
<p>It was a combination of bad luck (horrible rolls on our part, max damage, constantly high rolls and recharging powers on the enemies side) and lacking strategy (not suprising, as it was our first time playing together). After the game, most of us were disappointed. Nearly all characters were killed, and the rest unconcious. I honestly have no idea how he is going to continue running the game, we didn&#8217;t even collect 1 day of supply. We didn&#8217;t know we were able too, the only thing the DM mentioned were the healing fruits.</p>
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		<title>By: Pat</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18943</link>
		<dc:creator>Pat</dc:creator>
		<pubDate>Fri, 11 Jun 2010 05:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18943</guid>
		<description>I have to agree that the first encounter really set the tone well. I found it very easy to immerse myself in the world. I didn&#039;t find the various typos gamebreaking but I am worried that the highest Armor Class on a character is the 18 on Yuka. I&#039;d like to say that I&#039;m impressed with the new goodies they sent us this time around. First coasters, now cup holders - I hope to see soda-drinking hats soon! 

I played Jarvix and we had one extra player at the table tonight playing a second Castri. We still had some trouble with the encounter, our battlemind went down once, as well as each ranger. Barcan and I managed to stick back, and really tear through the battlefield. I myself got 4 out of 5 kills, man is Mind Thrust potent. The enemies had barely any Will defense and 1d10+5 psychic can make short work of low-level monsters. We made out with a total of 22 days worth of supplies! Of course they remain undivided as the Ardent and I spent 2+ minor actions a round gathering while everyone else fought. But we stayed as long as we could before the horde showed up so hopefully we&#039;ll survive the desert until we find some sort of sanctuary.

The next encounter will be interesting. We&#039;re drained of our resources and we&#039;re on the run. I think the first encounter was quite challenging so I&#039;m not entirely certain we&#039;ll survive the season. Heck, we fell to Xeres at the last moment last season. But it will be fun I&#039;m sure. I&#039;d hate to imagine what the first encounter would be if we were short a member or two!</description>
		<content:encoded><![CDATA[<p>I have to agree that the first encounter really set the tone well. I found it very easy to immerse myself in the world. I didn&#8217;t find the various typos gamebreaking but I am worried that the highest Armor Class on a character is the 18 on Yuka. I&#8217;d like to say that I&#8217;m impressed with the new goodies they sent us this time around. First coasters, now cup holders &#8211; I hope to see soda-drinking hats soon! </p>
<p>I played Jarvix and we had one extra player at the table tonight playing a second Castri. We still had some trouble with the encounter, our battlemind went down once, as well as each ranger. Barcan and I managed to stick back, and really tear through the battlefield. I myself got 4 out of 5 kills, man is Mind Thrust potent. The enemies had barely any Will defense and 1d10+5 psychic can make short work of low-level monsters. We made out with a total of 22 days worth of supplies! Of course they remain undivided as the Ardent and I spent 2+ minor actions a round gathering while everyone else fought. But we stayed as long as we could before the horde showed up so hopefully we&#8217;ll survive the desert until we find some sort of sanctuary.</p>
<p>The next encounter will be interesting. We&#8217;re drained of our resources and we&#8217;re on the run. I think the first encounter was quite challenging so I&#8217;m not entirely certain we&#8217;ll survive the season. Heck, we fell to Xeres at the last moment last season. But it will be fun I&#8217;m sure. I&#8217;d hate to imagine what the first encounter would be if we were short a member or two!</p>
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		<title>By: Coda</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18926</link>
		<dc:creator>Coda</dc:creator>
		<pubDate>Thu, 10 Jun 2010 21:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18926</guid>
		<description>This was my first experience playing D&amp;D Encounters and I had a great time.  The whole encounter had a nice tension between offense and defense - do you stay by the caravan and gain supplies, or do you venture out into the shardstorm to deal with the attacking lizards?

Our group had a strong start and managed to bring down a pair of lizards quickly, but then things got perilous as two of our number dropped and others were reduced to little more than a few HP.  Thankfully Phye pulled out an epic turnaround and managed to revive the two dying party members, shield the entire party, and kill the lizard shaman in one turn with judicious use of an action point.

Things went much better after that, although the elf did tempt fate by rushing back to engage the reinforcements with only 4 HP left.  The dice gods were with him, though, and he managed to live long enough to realize his error and beat a hasty retreat with the rest of us.

Good fun - can&#039;t wait &#039;til the next one.</description>
		<content:encoded><![CDATA[<p>This was my first experience playing D&amp;D Encounters and I had a great time.  The whole encounter had a nice tension between offense and defense &#8211; do you stay by the caravan and gain supplies, or do you venture out into the shardstorm to deal with the attacking lizards?</p>
<p>Our group had a strong start and managed to bring down a pair of lizards quickly, but then things got perilous as two of our number dropped and others were reduced to little more than a few HP.  Thankfully Phye pulled out an epic turnaround and managed to revive the two dying party members, shield the entire party, and kill the lizard shaman in one turn with judicious use of an action point.</p>
<p>Things went much better after that, although the elf did tempt fate by rushing back to engage the reinforcements with only 4 HP left.  The dice gods were with him, though, and he managed to live long enough to realize his error and beat a hasty retreat with the rest of us.</p>
<p>Good fun &#8211; can&#8217;t wait &#8217;til the next one.</p>
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		<title>By: Anarkeith</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18922</link>
		<dc:creator>Anarkeith</dc:creator>
		<pubDate>Thu, 10 Jun 2010 16:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18922</guid>
		<description>I ran session 1 and 2 at my FLGS as a substitute for a DM who couldn&#039;t make it. The discussion on WotC&#039;s forum was vital. Hearing the designer&#039;s intent for the first encounter meant I was able to set up the party to survive it. I provided the Ranger and Tiefling characters with current versions of their erratta&#039;d powers, but otherwise left errors in the character sheets alone.

As presented, I think Dark Sun has an old-school feel with fragile, flawed characters and a deadly setting. I warned players to use their skills to gather knowledge about their enemies and environment, and to carefully record anything they recovered. This approach feels &quot;new&quot; to me for 4e, but decidedly familiar in an old school way. I liked it, and the players enjoyed it as well.</description>
		<content:encoded><![CDATA[<p>I ran session 1 and 2 at my FLGS as a substitute for a DM who couldn&#8217;t make it. The discussion on WotC&#8217;s forum was vital. Hearing the designer&#8217;s intent for the first encounter meant I was able to set up the party to survive it. I provided the Ranger and Tiefling characters with current versions of their erratta&#8217;d powers, but otherwise left errors in the character sheets alone.</p>
<p>As presented, I think Dark Sun has an old-school feel with fragile, flawed characters and a deadly setting. I warned players to use their skills to gather knowledge about their enemies and environment, and to carefully record anything they recovered. This approach feels &#8220;new&#8221; to me for 4e, but decidedly familiar in an old school way. I liked it, and the players enjoyed it as well.<br />
<span class="cluv">Anarkeith&#180;s last [type] ..<a class="a9e8f5a23f 18922" rel="nofollow" href="http://www.f1337command.com/content/choices-and-consequences">Choices and Consequences</a></span></p>
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		<title>By: Dan</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18921</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Thu, 10 Jun 2010 16:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18921</guid>
		<description>From a player perspective, I found the errors on the character sheets to be more of a distraction and a source of mirth than an actual game hinderance.  I enjoyed the encounter, but I thought the excessive damage the party took as a bit of an overkill (especially the high damage from the &quot;lawn darts of death&quot;).  For my first attempt at playing Encournters I found it enjoyable interacting with others that I had never played with, nor met before...</description>
		<content:encoded><![CDATA[<p>From a player perspective, I found the errors on the character sheets to be more of a distraction and a source of mirth than an actual game hinderance.  I enjoyed the encounter, but I thought the excessive damage the party took as a bit of an overkill (especially the high damage from the &#8220;lawn darts of death&#8221;).  For my first attempt at playing Encournters I found it enjoyable interacting with others that I had never played with, nor met before&#8230;</p>
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		<title>By: Returning To The Blasted World</title>
		<link>http://dungeonsmaster.com/2010/06/dd-encounters-dark-sun-week-1/comment-page-1/#comment-18918</link>
		<dc:creator>Returning To The Blasted World</dc:creator>
		<pubDate>Thu, 10 Jun 2010 15:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://dungeonsmaster.com/?p=4942#comment-18918</guid>
		<description>[...] June 9th, 2010 I once again walked on Athas by going to the first game of season 2 of D&amp;D Encounters entitled Dark Sun: Fury of the Wastewalker. I&#8217;ve never been [...]</description>
		<content:encoded><![CDATA[<p>[...] June 9th, 2010 I once again walked on Athas by going to the first game of season 2 of D&amp;D Encounters entitled Dark Sun: Fury of the Wastewalker. I&#8217;ve never been [...]</p>
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