Categories
D&D Encounters Player Resources

Lair Assault: Attack of the Tyrantclaw – Round-up

The third Lair Assault has almost run its course and we finally got a chance to run a few sessions at my FLGS. I’m going to assume by now that anyone who is interested in Lair Assault has already played Attack of the Tyrantclaw. That being the case this article will contain a lot of spoilers so that I can speak to direct problems, issues, and tactics. Hopefully it will help DMs who plan to run this adventure again and it will inspire players who haven’t yet defeated the Orcs on Dinosaurs.

There was plenty of interest in playing this season but we had a lot of trouble arranging a time that worked for all of our regulars. By the time we finally got around to playing it was mid-April and the season was half over. But this actually turned out to be a good thing. As the DM for the first event I was able to search the internet for tips and tricks before I ran the first game and am I ever glad I did. Reading about some of the problems other tables experienced gave me time to review some of the rules and be ready to make the right call if similar situations occurred at my table.

Below are tips, tricks, and advice for players and DMs. We’ve also got recordings of three session of Lair Assault: Attack of the Tyrantclaw below for anyone who was unable to play this season themselves but wants to hear how much fun it was to fight Dinosaurs and try to survive. The first two sessions (which I ran as the DM) resulted in TPKs. The third session (in which I played) we won. Enjoy and good luck!

Categories
D&D Encounters

D&D Encounters: Web of the Spider Queen – Preview

The Drow are coming. On May 16 Rise of the Underdark gets into full swing as the Drow take over D&D Encounters season 9 when Web of the Spider Queen begins. This season of D&D Encounters is tied closely to Wizards’ latest product offering Into the Unknown: The Dungeon Survival Handbook which will be available on May 15 (coincidentally the day before the slot 0 character creation week). Below is a high-level overview of what you can expect during the coming season of D&D Encounters. It relatively spoiler-free.

Categories
D&D Encounters

D&D Encounters: The Elder Elemental Eye (Week 10)

At the end of last week’s encounter the PCs emerged from the dreamscape Easting in a room made of black stone where they saw the Dwarven cult leader Zarnak addressing a pool of glowing red liquid with gold and silver flecks. “Why does it remain silent?” he asked no one in particular. “No matter!”

As we approach the thrilling conclusion to this season of D&D Encounters we continue seeing most players week in and week out. The other table at my FLGS had their usual six PCs while my table was down to five. The party at my table had the following PCs:

  • Windsoul/Firesoul Genasi Assassin
  • Earthsoul Genasi Swordmage [Earthforger]
  • Sandsoul Genasi Ranger (Hunter) [Unseelie Agent]
  • Firesoul Genasi Barbarian (Berserker) [Ironwrought]
  • Elf Ranger (Scout)

So far this party has done remarkably well without a leader (much better than I expected them to do). They’ve managed their few healing resources conservatively and began this week with two healing potions in their inventory. Sensible use of second wind and the understanding that dying allies need help has turned this party of strikers into a real force to be reckoned with.

Categories
DM Resources

Epic Level Encounter Design – Part 1: Cut the Fat

Recently I’ve been charged with the task of running the first epic level campaign for the Dungeon’s Master crew. This series of articles will outline my process and some of my ideas for creating that high level campaign you’ve always wanted to run. This first article is about trimming down the game of D&D so that it runs well at the epic tier.

Picking the Right Tools for the Job

The game of D&D is like any other device in that it’s designed with a purpose in mind, and as per the demands of the design it meets some needs and not others. I think of these things along the lines of automobiles, where a station wagon and a race car can both be very effective though not at all compatible. Likewise 4e D&D is very different at level 2 and level 22. Heroic tier D&D is like your mother’s station wagon, if you put another dent in the bumper there’s a good chance that she won’t notice, where epic D&D is like a fine Italian F1 land rocket, which you can destroy in an instant by using the wrong fuel and oil.

Heroic tier D&D has a lot of features that make play interesting at that level that don’t really translate well to later play. We’ll review some of them now and you can decide if you want to cut them or not in favour of a more high performance and race worthy game.

Categories
Month in Review

Month in Review: April 2012

April was a skinny month when it came to content at Dungeon’s Master. I’ll admit that I didn’t come anywhere close to getting articles out every day. However, I’d like to think that what we lacked in quantity we made up for in quality. The number of visitors to Dungeon’s Master dipped a little bit (which I suppose it to be expected when you go from 20+ articles a month to only 12) but they are still holding strong.

When our iron man publishing streak finally came to an end in March I was really concerned that we’d lose readers. But after seeing the numbers remain more or less consistent I realized that perhaps publishing five articles a week was too much. When you didn’t have to read five articles a week you were more likely to actually read the three we did put out. So moving forward I think well try to hit three or four articles a week and we hope that you’ll continue to visit and comment on everything we do publish.

That being said if you did miss anything in April, this is your chance to get caught up. We’d like to thank all of our readers, new and returning for your loyalty and support.