The heroes have the Wand of Tir’Lien. They braved the caverns underneath Citadel Adbar, flushed the Duergar squatters from the abandoned Dwarven outpost, fought a Mimic, and then destroyed the mad Drow Matharic to ultimately acquire the wand. Now they have returned to the Citadel where they rest while the Dwarven seer Axelcrantz examines the wand and tries to determine how it can be used to battle the Drow and defeat The Darkening.
Most weeks I play D&D Encounters at two different FLGS. I decided a few seasons ago to only focus on one group in these blog posts, mainly because it kept things simpler. So for the past few seasons these posts have focused on the exploits of my first run-through each week. Today I’ve decided to change things up a bit and share the adventures of the other group. I found their approach showed a lot of creativity and a lot more willingness to think outside of the box.
At the second FLGS we had 15 people, the perfect number for three tables. I had four players at my table and they were running the following characters: Half-Orc Fighter [Brawler], Half-Orc Barbarian [Berserker], Dragonborn Fighter, and Drow Ranger [Hunter]. No leaders and no controllers – should make for an interesting session.