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D&D Game Day in Toronto – June 15, 2013

game-day-2013On June 15 you are invited to join fellow gamers from the Greater Toronto Area (GTA) at George Brown College to participate in the D&D Game Day adventure, Vault of the Dracolich.

The adventure uses the new D&D Next rules and level 4 pre-generated characters will be provided. No previous experience with D&D or D&D Next is required. The mechanics are extremely simple and easy to learn as you play.

Game Day is a multi-table role-playing event that brings your community of players together for a shared gaming experience.

The 2-5 hour adventure places each participant in an epic quest to retrieve a magic item hidden away by a powerful Dracolich. Players will be divided into multiple tables, each with their own Dungeon Master, with an event coordinator leading the action.

Admission is free. There will be prizes and giveaways on the day of the event. Raffle tickets will be sold on site. Prizes include dice, books, minis and more.

Sign up by leaving a comment below or contact me by email (Ameron at dungeonsmaster dot com). You do not need to sign up in advance, but anyone who does will receive a free raffle ticket.

June 15 is also Free RPG Day and everyone who plays will get at least 1 free item from the Free RPG Day kit while supplies last.

Time

    • Marshalling starts at 12:00 p.m.
    • The adventure begins at 12:30 p.m.

Place

200 King St East
George Brown College
St. James Campus
6th Floor Gymnasium

Outside food and drink welcome. You are responsible for your own garbage, so please pick up after yourself. Thank you.

All are welcome to stick around after the D&D Game Day adventure is finished to play D&D with the Pathfinder Society or to play board games.


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13 replies on “D&D Game Day in Toronto – June 15, 2013”

I like how you separate “No experience with D&D or D&D Next is required”, because Next feels less and less like the fun D&D I remember with every iteration of the playtest they put out.

Wow… after reading through it, this whole adventure is a hot mess.

The idea of running multiple tables simultaneously in the same dungeon is ambitious, to say the least, and this whole thing feels more like it’s built for con usage, without much consideration for how a FLGS running 1 or 2 tables will manage it. Then you throw in the random chance that every table will have to stop what they’re doing so that EVERYONE can roll a die to see who randomly teleports to a new table, and it just feels way too complex for an adventure that you’re also using to playtest a still quite imperfect system (D&D Next).

Then there’s character death, and the fact that there’s a decent chance anyone who dies can come back as something that will need to attack the party… because PvP is great for organized play, right WOTC?

Also, no pregens provided in our packet (the documentation says to go online, but all those ones are level 1).

Sorry to be so bitchy about this, but it really feels like they put the most time & effort into the cutesy map handout for players. I’ve no doubt that you all will do as amazing a job as possible in Toronto, but I’m working on a single table, 4e version of this for our gameday usage.

Unless anyone has heard different I’m using the level 4 pregens supplied in the playtest packet for Storm over Neverwinter, although none of the spellcaster ones come with their relevant spell information so players will need access to the 50 page Spells document at the table.

Also after reading through the adventure once so far I notice no monster stats supplied (so DM’s will need the 91 page Bestiary with them at the table). Also at first read through it looks really combat heavy and very easily a table TPK early on – while our FLGS is likely to only be running 1 table we are trying to organise some form of linking with our nearest store (in the next city over) via social media on the day to utilise some of the multi-table aspect.

Sad to say that I dont think this will show Next in a favourable light, and I expect it to discourage more than a few of my players from further playtesting 🙁

melanie +1
finally my boyfriend and i can dust-off our 4th ed books and try them out.

There are lvl 4 pregens available in the newest playtest packet, which you can download now from dndnext.com

Also, visit my tumblr for all the above pregens made into handy one-page sheets by the end of the week. They’ll be similar in style to all the 4e ones I have posted.

@Melanie M
FYI this event uses the D&D Next play test rules. Sadly your 4e books will contine to gather dust.

@Ameron then I’ll come anyway, since I was told about this event through one of my friend’s whose running a table

I’lll see you there too. I”m looking forward to trying out the new rules. It seems more light-weight than 4e. Might be a nice change of pace.

As to WotC turning their back on 4e, that was probably going to happen at some point. I still play Original D&D (the 1974 rules) weekly in addition to 4e. Just because WotC isn’t selling you books doesn’t mean you can’t play the version of D&D you like the most.

Randy Marchese from the Silver Snail signing up to go. I think I’m gonna do Kiel’s table.

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