Last week we published the D&D Encounters Map Gallery which had pictures of every map from every season of D&D Encounters to date. Today we share the maps from Lair Assault.
Each Lair Assault is a specially designed dungeon delve that pits a party of five PCs against nearly impossibly odds. They adventures are designed to be challenging and there is a realistic expectation from the designers that many parties will suffer a TPK their first time through. In some cases the PCs only have a limited number of rounds to complete their objective, which of course adds another level of difficulty and complexity.
The maps for these adventures are often secret at the outset, but players are encouraged to replay the adventure using the knowledge they gained from their first time through. The maps are often simple and deadly; exactly what most DMs are looking for.
Some of the Lair Assault kits have included mini versions of the maps for the DM’s reference. Scans of these maps are posted below. When such maps were not provided I’ve resorted to photos of the poster map. I’ll continue to update this gallery as more Lair Assault adventures are released. I won’t post the current season’s map unless the PCs would normally have access to it at the adventure’s outset.
Lair Assault Map Gallery
Season 7: Into the Pit of Madness
Season 6: Temple of the Sky God
Season 5: Kill the Wizard
Season 4: Spiderkiller
Season 3: Attack of the Tyrantclaw
Season 2: Talon of Umberlee
Season 1: Forge of the Dawn Titan
Visit the Dungeon’s Master D&D Encounters Archive for all of our ongoing weekly coverage as well as other great D&D Encounters articles and resources.
View Comments (5)
Sweet! Nice shots. I've updated my poster maps and tiles gallery to have these as well, for those wanting to keep a gallery on their PC.
... A part of me now wishes we had done spiderkiller just because of how amazing it looks. Can we still do it?
@Rogue If you are in the Madison WI area I'd be happy to run it for you. No group was able to defeat my lair for the Spiderkiller season, which makes me sad. Sure, I'm about as bloodthirsty a DM as they come, but I always expect players to succeed on their second or third time through the challenge.
I do miss the Pterydactyls from Season 3. Since the mod said the dinosaurs were intelligent, I always dropped PCs into the boiling tar from no less than 40 feet up. I never dropped PCs from higher than 80ft feet though. I also think the best "reason" for failure for letting the Dryad die is that powerful polymorph magicks explode in all directions, permanently polymorphing all humanoid creatures (orcs and PCs) into intelligent dinosaurs.
Is there a date when Temple of the Sky God maps will be actually going up? Thanks.
@Auiva
I've added the maps for season 6 and 7. Thanks for keeping on me to get these posted.