From the category archives:

DM Resources

How Difficult Is It To Sneak Past A City Guard?

August 27, 2010

Assigning difficulty checks (DCs) for skill challenges can be a frustrating experience. Some checks have set DCs that are provided for the DM. Examples of this are traps and locks that have a predetermined level of difficulty. A skill check that doesn’t have such an obvious DC is Stealth for sneaking past a guard. Why is this check [...]

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Adventure Hooks: Welcome to the Sun & Moon Tavern (Part 2)

August 25, 2010

We return to the Sun & Moon Tavern with 16 more adventure hooks. The tavern has been a long-standing staple in D&D. Adventurers head to the local tavern as soon as they return from their time abroad. They regale the locals with tales of their exploits and enjoy a few well deserved pints. Experienced heroes [...]

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Skill Checks vs. Skill Challenges

August 24, 2010

“I know you guys write a lot about skill challenges at Dungeon’s Master. What I’m wondering is, what is the difference between a series of skill checks and a skill challenge? If I fail a skill check I’ve failed, but the skill challenge allows the party to make multiple mistakes and still succeed. It seems [...]

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Adventure Hooks: Welcome to the Sun & Moon Tavern (Part 1)

August 20, 2010

If you’re sitting in a tavern and a mysterious Wizard with grey robes and a pointy hat approaches and starts talking about a job offer don’t accept. You should ignore him and curse your DM. This is one of the most boring and overused ways to begin an adventure. Unless your DM is running his [...]

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The DM Is The Key

August 13, 2010

GenCon has come and gone. In its absence is the burning desire to play D&D 24/7. Since that isn’t a reality that is going to come into being any time soon, I want to look at the one element that every D&D session needs in order to progress. The DM is the key essential ingredient [...]

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Secrets of Eberron Revealed (Part 8)

July 29, 2010

King Boranel an impostor? Impossible. Or is it? And just how are so many criminals avoiding the well trained soldiers of House Deneith. In this installment of the Secrets of Eberron Revealed we look into a possible conspiracy within the royal house of Breland where a king might in fact be a changeling and House [...]

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GenCon Resources for Players and DMs

July 28, 2010

In preparation for GenCon we’ve scoured our archives and compiled the most useful convention tips for players and DMs. Of course, most of these tips are suitable for any gaming environment, so if you’re unable to get to Indianapolis next weekend we think you’ll still find this collection helpful.

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LFR Magic Item Treasure Bundle List (July 2010)

July 20, 2010

We’ve updated our LFR Treasure Bundle List. We’ve added 23 new adventures to the list bringing the total to 124. Among the new entries are 13 paragon adventures. That brings us to 18 adventures in the P1 band (level 11-14) and 4 adventures in the P2 band (level 14-17). With GenCon only a few weeks [...]

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Predators: The Movie That Begs to Be a D&D Adventure

July 13, 2010

Movies are always inspiring my D&D games. It was about this time last year when my inner DM was inspired by the movie The Hangover and then in January it was Daybreakers. This time it’s Predators that has me thinking D&D. I’ll admit that Predators is already more closely aligned with a combat-oriented RPG then [...]

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The Problem With Assisting

July 7, 2010

Cruven – I use Arcana to investigate the origins of the portal in order to learn how we might vanquish the elder evil that has attacked the realm. DM – Will anyone assist Cruven? The DC to assist is 17. Dox – 29. I assist. Jacinth – 25. I assist. Luk – 17. I assist. Josey [...]

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