While attending GenCon this year I had a eureka moment. Or to be more precise, the sky parted, a brilliant ray of light shone down, I turned to Ameron and said, “We’re already doing that!” This was in response to almost every hand in the room going up in the air when Bill Slavicsek asked if people wanted more skill challenges during the Dungeons & Dragons preview seminar.
At Dungeon’s Master we love skill challenges. We enjoy writing them, dreaming them up and talking about them. Our archive has over 30 skill challenges and many related articles for the community to use and adapt for their own campaigns.
The challenge that comes with writing a skill challenge for a general audience is how do we make it specific enough to be important, yet general enough that anyone can adapt it and use it? It’s a conundrum.