The PCs, working as agents of the Flaming Fist, closed down two gambling dens during last week’s adventure. During this week’s session they didn’t have any official duties so they took the opportunity to get to know the streets and landmarks of Baldur’s Gate a little better.
At Harry T North in Toronto we continue to see a fantastic turn out for D&D Encounters. We ran two tables, one with eight players and one with nine players. Our third DM knew he would be absent this week so he and his six players took the week off and plan to do a double session next week. Our fourth DM was unable to play this week so we proceeded with the massive tables.
My party was relatively unchanged from last week. Seven PCs returned, one player changed his character, and we had one brand new player. This is how the party shaped up in the end: two Elf Rangers, Human Cleric, Dwarf Fighter, two Human Monks, Half-Elf Paladin, Halfling Rogue, and Elf Mage.
Without any clear direction or orders this session, the PCs were free to do whatever they wanted. This seemed to throw the players off, but as the night progressed they got more into it. They decided to break into smaller groups as they each explored different areas of Baldur’s Gate.