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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 8.)

This week we had enough players for two solid tables. I took the under-13 crowd and had five players. The other table took the adult gamers and ran a party of six. We had three bran new players among the groups, none of them having any previous D&D experience. The younger player joined my table, the older players joined the other.

My table ended up with the following compliment: a Bullywug Assassin [Fey Beast Tamer], Deva Cleric, Revenant (Elf) Sorcerer, Fargrim the Dwarf Fighter (Slayer) (pre-gen), Beliel the Drow Warlock (pre-gen). This gave us four strikers and one leader which actually worked out great.

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D&D Encounters Player Resources

Announcing the Pre-Generated Character Library

Today Dungeon’s Master launched a new permanent resource page on our blog, the Pre-Generated Character Library. We’ve collected all the pre-gens that Wizards put together for the first four seasons of D&D Encounters along with the home made PCs created by the blogging community. Now all the pre-gens are available in one easy to find place and each season’s pre-gens are available for download in PDF format.

Although 6 pre-generated characters are provided with every D&D Encounters kit, Wizards has confirmed that they have no intention of providing new pre-gens moving forward. They want players to create their own characters and not just keep reusing the pre-gens season after season. However, there are always new players who will need a pre-generated character so it’s always a good idea to have a few on hand. Our library gives you more than the stock six that we’ve come to love and hate.

The characters in the Pre-Generated Character Library can be used for D&D Encounters or at any home game. They provide DMs with complete, ready-made stock characters that they can easily use as PCs or NPCs in low level adventures.

The Pre-Generated Character Library will be permanently accessible in our left navigation below the Staff Picks. We’ll continue to add new pre-generated characters to the library as we acquire or create them.

Visit the Dungeon’s Master D&D Encounters Archive for all of our ongoing weekly coverage as well as other great D&D Encounters articles and resources.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 7)

Last week the party met with Uma in hope of enlisting her aid in the search for Orlando and Juliana. Uma informed the party that they were not the only ones looking for Orlando. Ragnar sent his cousin (a Verbeeg named Basil) to kill the boy, a permanent way of keep the Hag Soryth from gaining control of the island. Although Uma also sought Orlando, she believed her magic capable of freeing Propherio from Orlando and likewise keeping the Hag from her ultimate prize.

Uma told the heroes that they could find Orlando if they found the Nymph he followed into the forest, and the heroes ventured into the forest to find him. As the they moved through the forests they had a nearly fatal encounter with Barkburrs, Bloodthorn Vines and a nasty Vine Horror. After taking a short rest they continued with their search.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 6)

During last week’s encounter the PCs had to decide if they were going to seek aid from Ragnar or Uma. Both groups I played with ended up helping Uma’s followers and lured the bears into Ragnar’s camp. This week the PCs were rewarded for their actions. If they helped Ragnar’s people wrangle the unicorns then they met with Ragnar; if they baited the bears they met with Uma. Both of my groups met with Uma.

Uma welcomed the PCs into her grove. She gave the heroes a chance to tell their tale, explain who they were, why they were here and how she could be of service. After the PCs said their piece Uma answered their questions and provided them with additional details of what was happening on Porpherio’s Island.

Uma explained that the Hag Soryth is an uninvited guest who came to the island in an attempt to take control if it from Porpherio. When her attempt to do so failed she snatched Juliana and returned to the Palace of Spires, a tiny plane connected to the island through a magical maze. Soryth will likely try the ritual again when she gets a hold of Orlando.

Orlando was last seen following a Nymph into the forest. Uma asked the PCs to find the Nymph and bring Orlando back to the Dryad’s grove. Uma believes that she can undo the foul magic that the Hag caused when the ritual was disrupted. However, both Ragnar and Soryth also seek Orlando so the heroes must hurry.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 5)

It was only yesterday that this adventuring party met for the first time in Count Varis’s palace. Since then they fought and bled together. They met with Lady Tamora, ruler of Crystalrook, and they met with Lord Carric, ruler of the Sildane Forest. They followed the trail of the two young lovers, Juliana and Orlando, and crossed into the Feywild to find them. They battled an Echo Spirit, an Ochre Jelly, Mud Men, and a Hag along the way. It was a very eventful day that ended with a much needed and well earned rest. But now the party is awake and new challenges await them Beyond the Crystal Cave.

This week I was only able to play at one location. The other group ran into some scheduling conflicts and we’ll likely need a few make up sessions during the holidays to get back on track. At the FLGS where I did play I was the only DM able to make it out this week. I’ve run large groups before but I didn’t want to do so again this week. So when I arrived at my FLGS I asked one of the players if he’d be willing to go behind the screen this week.

Although he’d never run a game before I know he was eager to try. I also knew that every week he lugged every D&D book he owned, including the red box, to and from the game. He reluctantly agreed. We ended up with two DMs and eight players, so four per table. I took the younger players, leaving the veterans to play with the new DM. In the end things worked out pretty well for both tables.

The party at my table consisted of the following PCs: a Hamadryad Ranger (Scout), a Tiefling Paladin (Caviler), a Satyr Bard (Master Skald) [Fey Beast Tamer] and Belgos the Drow Ranger (Hunter). After last week’s massacre one of the more experienced players decided to swap out a striker for a leader. Good call.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 4)

The heroes finished last week’s encounter by passing through the waterfall and emerging in a room with a couch, a wooden table and a fresco of an enchanted forest. They followed the only passage towards the sounds of crashing waves and weeping.

This week I managed to run the encounter twice. The beginning of the encounter was pretty much the same for both groups as it was a huge information dump designed to set the stage for the rest of the adventure. I’ll provide specifics about how the two groups handled things differently later in the article. For now let’s get right to the story.

As the heroes continued through the passage it seemed to transform from support beams to actual trees. The change happened so gradually that the PCs didn’t immediately realize they were no longer in the cave, but in a forest. They found themselves in a wide circle of toadstools. They worn path they followed along side the same stream continued towards the sounds of the weeping. Behind them they could hear the crashing of waves.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 3)

Last week’s encounter had the party battle an Echo Spirit and an Ochre Jelly. When the combat was over the party took a short rest, searched the cavern for treasure and then found The Oracle. The Oracle directed the party deeper into the cavern if they wanted to find Juliana and Orlando.

This week I was only able to play at one FLGS. I was in Seattle at the Wizards of the Coast head office for the last few days and by the time I got home Wednesday I knew I wouldn’t have the energy to do more than one session. I’ll be making up the missed session for the Harry T North crew next week. Anyone who’s been listening to our podcasts should note that I’ll still record and post the other week 3 encounter, but it won’t be up until next week.

This party consisted of a Half-Orc Barbarian (Berserker) [Unseelie Agent], Hamadryad Druid [Fey Beast Tamer], Human Assassin, Eladrin Sun Elf Warlock (Hexblade) and two of the pre-gens Belgos the Drow Ranger and Jarren the Human Wizard.

The heroes continued through the caverns and following the sounds of rushing water eventually came to a large cavern partly filled with a large muddy pool. The water feeding the pool originated further into the cavern. In the centre of the pool were three large mounds of mud.

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D&D Encounters

D&D Encounters: Beyond the Crystal Cave (Week 2)

I don’t know what it is about the week 2 encounter but for the second season in a row it’s been exceptionally difficult and nearly resulted in TPKs across the board. Last season the PCs faced a White Dragon in week 2, this time around it was two elite monsters that hit hard. This was easily one of the toughest encounters I’ve ever run for D&D Encounters. It didn’t result in a TPK at my tables but it easily could have. Instead we have more than half the PCs down to two or fewer healing surges.

As I’ve mentioned before I run two different D&D Encounters sessions most weeks at two different FLGS in my community. In some cases the adventures play out pretty much the same way. In cases where they don’t I’m going to try and summarize the highlights of each to show how different the same encounter can be with different groups. I’ll also explain any change I might have made after running it once before.

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Month in Review

Month in Review: November 2011

November was another great moth at Dungeon’s Master. There was an unintentionally heavy focus on player resources and D&D public play this month, not that there’s anything wrong with the way that worked out. There were still articles for the DM including three articles featuring new adventure hooks.

Our readers really like getting to know the Dungeons’ Master team a little bit better in November when they got to see inside Ameron’s Game room and heard Ameron, Wimwick, Bauxtehude, Suddry and Skallawag take on Lair Assault: Forge of the Dawn Titan. And our newest ongoing series where we ask you to Make the Call and weigh in on the rules was a lot more popular and positive than we expected so watch for another installment in the near future.

We’d like to thank all of our readers for visiting Dungeon’s Master in November. We encourage everyone to leave us comments and let us know what you think about our material, good or bad. If you have ideas for future articles or are interested in writing a guest post for us, please email us or comment at the bottom of this article.

In case you missed any of the great articles we ran in November, this is your chance to get caught up. If your one of those loyal readers who visits every day it might be worth checking out some of the articles again to see what other people said in the comments.

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Humour Skill Challenges

The Holiday Shopping Skill Challenge (Encore)

Today is Black Friday in the U.S. and while those of us in Canada and the other countries around the world suffer through another day of work, our American brethren get to experience this shopping extravaganza. To mark the occasion we decide to do something a little bit different. While looking through our extensive archive I came across this gem and thought it was a good time to run it again. Enjoy.

Originally published on December 11, 2009, Dungeon’s Master once again presents: The Holiday Shopping Skill Challenge.