Categories
Book Reviews

Review: Martial Power 2

Do any of us really need Martial Powers 2? As a DDI subscriber, I’ve really struggled with whether or not I should purchase the various “Power” books. After all, the class powers, feats, paragon paths, epic destinies, rituals and background options will all be rolled into the next update of Character Builder. I can run out and purchase the book when it’s released or I can wait two or three weeks and, as part of the price I’ve already paid for my DDI subscription, I’ll have access to all of this material anyway. With a cover price of $29.95 for each book (or $37.00 for us Canadians) the additional costs can really add up over a year.

Normally when reviewing a D&D accessory like this one, I’d simply ask myself, “What’s the quality of the content like?” and “Do I think I’ll use this book often enough to warrant buying it?” However, knowing that many us (myself included) have DDI subscriptions, I have to also add the question, “Why should I buy this book if I’ve got Character Builder?” So with that in mind I’ll give you a rundown of Martial Powers 2. I’ll highlight the good and bad, and I’ll try to provide enough information that you can make an informed decision for yourself.

Categories
DM Resources Editorial

Adventure Tools Through a Different Lens

Unless you’ve been living inside a portable hole you’ve already heard of Wizard of the Coast’s recent release of Adventure Tools. I am the current DM for Wimwick and Ameron and I have to say that the Monster Builder – even in beta form – is a godsend. Sure the beta has its bugs and missing features but it has already saved me hours of prep time. But that isn’t the point of this article. If you want to hear more about the Monster Builder then search the RPGBlogger community for the many informative Monster Builder reviews out there. What I’d like to do here is take a guess (make a wish?) as to what the other lenses of the Adventure Tool main screen will lead us to.

Categories
Editorial

Why Wizards Missed The Boat With The Insider

Over the past few weeks there’s been some debate over what it means to play Dungeons & Dragons, whether you’re an old school player or part of the new school. If you’re interested in these debates you can read more at A Butterfly Dreaming or at Whitehall ParaIndustries. I don’t want to enter into this debate, but the question of “What is D&D?” got me thinking about what I enjoy about the current edition. It also made me think of the aspects of 4e where I feel Wizards of the Coast fell short.

Before I go any further I should explain that I’m a fan of D&D in all its incarnations, but currently 4e has my heart. I enjoy the pacing, tactics and feel of the game. My gaming group debated upgrading as we always do when a new edition is released and as we usually do we tried out the new edition. Our group is happy with the decision to switch, 4e works for us.