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The D&D Teen Comedy

Lately I’ve been watching a lot of 80s teen comedies. Revenge of the Nerds, Real Genius, Summer School and of course the greats by John Hughes – Weird Science, the Breakfast Club and Ferris Bueller’s Day Off (to name just a few of my personal favourites). While watching these again recently, I started thinking about how the formula for a teen comedy could be used to create an interesting D&D campaign. The easiest way to accomplish this is to have kids in their mid to late teens get into all kinds of fun and frivolity when they are left unsupervised.

In the world of D&D most adventures begin their career in their late teens or early twenties. Other fantasy races are older, but their social, physical and mental maturity is roughly in the same place as a human reaching the age of majority. But what if we looked at heroes who were even younger? A bit less refined and a lot more naive. Level 1 adventurers already look at the world through rose-coloured glasses, but if they were a few years younger how much more would this outlook change?