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D&D Encounters

D&D Encounters: Lost Crown of Neverwinter (Week 10)

The PCs began this week’s encounter wet, dirty and in a very foul mood. Last week they faced off against members of the Dead Rats and the fight ended when the only surviving member of the gang managed to open a floodgate which flushed everyone through a series of underground sewer pipes.

The PCs finally got spit out in an underground cavern alongside the unconscious Dead Rat and the loot from the hideout. They tied up their unconscious prisoner and prepared to interrogate him. After all, they needed his help to navigate back to the surface because as it stood they were completely lost in the depths beneath Neverwinter.

Because encounters 9 and 10 were so short we ran them back to back last week. This meant that the party was unchanged between the two encounters. Our table consisted of a Human Wizard, Eladrin Cleric (Valenae pre-gen), Tiefling Bard, Tiefling Battlemind and Tiefling Warlock.

When the Dead Rat awoke he showed genuine fear of the party. He was outnumbered and out matched. He immediately agreed to cooperate in exchange for his life.

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Editorial

From Looking to Looting in Legends & Lore

In this week’s Legends & Lore I was pleased to see something that I could praise. One must understand, Monte Cook’s writing is difficult to praise, and difficult to critique. Unfortunately, it is far too easy to criticize. So today I’m going to take this opportunity to praise what is deserving of praise as I analyze this week’s Legends & Lore column.

If you haven’t read Magic and Mystery by Monte Cook, take time now to read it. Pay special attention to the poll results at the end of the article. As you might have guessed if you read my article, Tip of the Iceberg here on Dungeon’s Master last week, I didn’t like Cook’s proposed new skill mechanic and I fell into the 12%.

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Technology

Interview With D&D: Heroes of Neverwinter Developer Ed Del Castillo

D&D Heroes of Neverwinter was released to the general public earlier this week. The game is a great way to get 4e Dungeons & Dragons fun in a short amount of time. Dungeon’s Master was fortunate enough to get 100 Beta Codes to give to our readers early in September. We are following-up on our coverage of Heroes of Neverwinter with an interview with the game’s developer, Ed Del Castillo. Ed took the time to answer some questions about the game and his background with all things D&D.

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D&D Encounters

D&D Encounters – Only On Wednesday

I was contacted by Wizards and asked to clarify and correct some details I recently posted in my D&D Encounters articles and the follow-up comments; specifically details about playing on nights other than Wednesday. I was asked to post a correction and clear up any confusion my comments might have caused.

During the D&D Public Play seminar held at GenCon this summer there was some discussion about playing D&D Encounters on nights other than Wednesdays. I wrote in my articles that although D&D Encounters happen in most locations on Wednesday, Wizards understand that this will not always be the case for every store. Where I was mistaken was in saying that Wizards was ok if your FLGS runs D&D Encounters on a different night. Apparently I misunderstood the intent of what was said.

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D&D Encounters

D&D Encounters: Lost Crown of Neverwinter (Week 8.)

We began this week’s encounter after the party completed their short rest in the boathouse. The PCs easily found the trapdoor under a dirty old rug in the centre of the room. When the party was fully recovered from the previous encounter they ventured down into the sewer pipe.

When I read this chapter I realized that the encounters for weeks 7 and 8 were both very straight forward and wouldn’t take very long to complete. Forearmed with this knowledge we ran back-to-back encounter last week which certainly provided added continuity.

I was unable to play in my Monday night game so we’re back to following the exploits of the Wednesday night group at Dueling Grounds in Toronto. The party was made up of a Deva Wizard (Necromancer), Halfling Bard, Halfling Rogue, Eladrin Ranger (archer), and Genasi (Watersoul) Swordmage. Some players had extensive D&D experiences while others were fairly new to the game. This kind of mixed experience level always makes for interesting encounters.

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Editorial

Tip of the Iceberg: Monte Cook’s First Legends & Lore

Monte Cook’s inaugural Legends & Lore column is an inauspicious beginning. Taken as a whole, the column introduced Monte Cook to readers and discussed his take on the skill system proposed by Mike Mearls in his August 16 Legends & Lore article Difficulty Class Warfare. As if rehashing a used topic wasn’t bad enough, Cook didn’t present it nearly as well Mearls did a month earlier. If you haven’t yet read Monte Cook’s first Legends & Lore column, Very Perceptive, I encourage you to do so before reading my running commentary and opinions on the highs and lows.

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D&D Encounters

D&D Encounters: Lost Crown of Neverwinter (Week 7)

After a thrilling bar brawl (the second in four sessions) the party took a much needed extended rest upon completing last week’s encounter. However, before we proceeded with this week’s adventure we first needed to resolve some of the outstanding issues that still lingered from week 6.

The problem we faced last week was a lack of information which caused players to struggle with motivation for their PCs. I had to try to answer the repeated question “Why are we doing this?” Based on the fantastic comments left here and on the Wizards forums last week along with details I managed to pick out of the adventure after re-reading it, I think I managed to get the train back on the tracks. (A big thanks to Erik Scott de Bie, author of Lost Crown of Neverwinter, for replying personally to some of the comments left here last week.)

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Editorial

Goodbye Mearls, Hello Cook: Reflecting on Legends & Lore

In this week’s Legends & Lore column, Mike Mearls announced he is stepping aside and handing the column over to Monte Cook. Over the past eight months, I’ve read every Legends & Lore article written by Mearls. I’ve come to know and respect his writing and his ideas. Thanks in large part to the content in the Legends & Lore articles; I’ve started to really internalize the game theory. The question on everyone’s mind now is how big an impact will replacing Mearls with Cook have on the Legends & Lore column and on D&D?

Last week we put out a call for submissions. Today the Dungeon’s Master team is pleased to welcome the first of our new contributors, Dantracker (Kenneth McNay). Kenneth discovered D&D as a way to a keep in touch with fellow Soldiers after he left the service. It only took a few sessions before he jumped into 4e with both feet and began running campaigns in 2009. He serves as a store organizer for D&D Encounters and participates in private campaigns as both a player and DM. Outside of D&D, Kenneth works in information and networking technology. On rare occasion, he even plays ukulele. We welcome him to the team and hope you enjoy his first contribution. – Ameron

Before proceeding I must admit that my gaming experience is limited. My introduction to D&D (and RPGs) was in 2009 shortly after 4e launched. My gaming knowledge and experience has grown considerably in the past two years, but I come to the hobby without preconception of previous editions or the baggage that often accompanies it. My opinions and comments regarding D&D and the Legends & Lore series specifically are those of someone without agenda or axe to grind. I enjoy everything D&D has to offer and love to share my enthusiasm. Now that you know where I stand, it’s up to you to decide how much value my opinion carries.

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Editorial

1,000,000 Page Views

Today is my birthday. My day went from good to great when I realized that Dungeon’s Master hit the 1 million page view milestone around lunch time. Talk about icing on the cake. This is the kind of unexpected birthday present that made this day even better.

When Wimwck and I began this blog we didn’t know how things would turn out. We had high hopes and plenty of ambition. We read the other blogs that were big at the time (most of which are now defunct) and thought we had something to add to the online gaming community. So on February 1, 2009, we launched Dungeon’s Master.

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Player Resources

It’s Here! – Lair Assault: Forge of the Dawn Titan

If you’d asked me yesterday what my favourite D&D product was I would have really struggled to give you an answer. Today I can answer you immediately – Lair Assault: Forge of the Dawn Titan. This adventure is awesome! I’m even going to go so far as to say that it’s one of the best 4e D&D products released so far. Yes, I believe it’s that good.

I don’t want to ruin anyone’s first time though the adventure so I’m not going to reveal any spoilers. Instead I’m going to share things that the players will learn as soon as they sit down at the gaming table, as well as my thoughts on some of the more interesting aspects of the adventure.