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Book Reviews DM Resources

Review: Dungeon Master’s Guide (5e D&D)

dmg-5e-coverIt’s finally here: the third and final core book for 5e D&D – the Dungeon Master’s Guide. Let me tell you it was worth the wait. This books if fantastic. It is 320 pages of everything I was expecting from the 5e DMG. If you’re planning to stick with 5e then there’s no question, you’ll want this book.

I’m going to go through the highs and lows of each chapter. The DMG is massive and there is a lot of great material here. I can’t possibly do it all justice so I’m going to really try and focus on the things that I felt were worth noting; the things I’d want to know if I was reading a review of the 5e DMG. If you have questions about any of the things I discuss or you want to know about something you thought was in there but I didn’t cover, leave me a comment below.

After I’ve had my piece I’ll give you my final thoughts on the book and then it’s up to you to decide if you want to buy it or not.

Categories
Humour

The Dungeon Master’s Guide 5e Disclaimer

dmg-5e-coverWe have the 5e Dungeon Master’s Guide. Tomorrow Friday* we’ll be sharing our review of this magnificent book and on Friday many of you will have a chance to pick up your very own copy from select premium game stores. Until then, we thought we’d give you a teaser by sharing the new disclaimer. Enjoy.

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DM Resources Friday Favourites

Friday Favourite: Tavern Trappings

On Friday we comb through our extensive archives to find an older article that we feel deserves another look. From May 14, 2010, Dungeon’s Master once again presents: Tavern Trappings.

old world tavernLast week we provided a list of 118 Tavern Names. In the article, Wimwick provided some good positioning around making a tavern more than just a typical, average, run-of-the-mill establishment. Giving it a name is an excellent start. But why stop there?

Considering how often PCs find themselves in taverns, it’s important that you take some time to make each one unique and memorable. You don’t have to spend hours on it; a few minutes will do the trick. Adding those little details brings the setting to life. Without these details your tavern is just a forgettable background. So before the PCs head to the next watering hole for a quick drink, take a minute to flesh it out a little bit. Using our list to find an appropriate tavern name is a great start, but don’t forget to describe the staff, the patrons and the décor.

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D&D Encounters Editorial

D&D Encounters: Hoard of the Dragon Queen – Report Card

hoard-of-the-dragon-queen-cover-2This was the new beginning for D&D. It may have been season 19 of D&D Encounters, but this was the first adventure that used the official new 5e rules so in a way it was like season 1 again. We had high expectation for 5e, especially after participating in the D&D Next playtest for so long, and we had high hopes for the first adventure that used the new rules. It was a lot of fun and there were plenty of memorable encounters at the tables I ran.

Today I’m going to take a long, hard look at Hoard of the Dragon Queen. I’m going to identify the good and the bad and then judge it on its merits. Was it a good adventure? Did it work as a season of D&D Encounters? Read on and find out.

Categories
DM Resources Friday Favourites

Friday Favourite: Eenie, Meennie, Mini – Using Minis that Match the Monster

On Friday we comb through our extensive archives to find an older article that we feel deserves another look. From July 20, 2011, Dungeon’s Master once again presents: Eenie, Meennie, Mini.

beholderI wasn’t a fan of minis until 4e came along. The introduction of very tactical combat made the conversion easy. I enjoy the different perspective that a large mini represents on the battlefield, how lines of sight might be affected and how the battle in general unfolds. Of course it has also led to several members of the Dungeon’s Master team to develop rather large collections of minis. Which is all to my benefit as a player and DM.

One of the questions I’m constantly debating is whether to use a mini that matches the monster they player’s are fighting. Now let me clear up that last statement. If the players are fighting a dragon, a beholder or a giant I use the appropriate mini. The dragon might not be the right colour, thought that’s usually not a problem, but the mini at least represents the monster.

Where I’m less specific is with humanoid combatants. My half-orc’s might look like humans, and my minotaurs might look like elves. As long as I have a mini on the table I’m usually satisfied.

Categories
D&D Encounters

D&D Encounters: Hoard of the Dragon Queen (Episode 3, Session 4)

hoard-of-the-dragon-queen-cover-2The party defeated the half-Dragon and his five fanatical Barbarian underlings in the Dragon Shrine during the last session. Most of the PCs were pretty banged up so they took another short rest before advancing to the Dragon Hatchery this week. Fortunately none of the creatures still inside the caverns stumbled upon the PCs while they rested so after an hour it was down the stairs into the bowels of the cave.

We ran four table this week at Hairy Tarantula North in Toronto. Three groups are nearing the end of Episode 3 while the fourth table has already moved on to Episode 4. Our usual fifth which has also already moved onto Episode 4 decided to play on a different night beginning this week. It’s good for us because it frees up some space and it’s good for them because they’re now on a night where there’s nothing else going on at our FLGS giving them free run of the place.

This week I had seven players at my table, six of my regulars and one brand new player. The new players had a lot of experience with D&D 2e and 3e, but none with 5e. The table rounded out as follows: Elf Rogue / Arcane Trickster (4), Dragonborn Fighter (4), Halfling Rogue / Assassin (3), Tiefling Bard (3), Tiefling Warlock (3), Elf Ranger (3), Human Fighter (1).