You’ve decided that your next character will be an archer and your primary weapon will be the longbow. But you’re not interested in playing a tree-hugging, one-with-nature Ranger. You want to play a tough as nails Fighter in plate armor who is a longbow master. Interesting character concept, but can you make this character using the 4e mechanics?
Tag: character class
Redefining Character Roles
The advent of class roles to 4e D&D changed our perception of character classes. All classes now fit into one of four predefined roles within the party: controller, defender, leader and striker. Even though we’ve only had these four roles since the release of 4e last summer, they have become engrained in the discussion of gaming groups.
These four classifications are quickly becoming more than just roles. You could argue that they have become the new default character classes and that the current classes as we know them are just archetypes of the controller, defender, leader and striker. What I’m seeing more often are players deciding to play the striker and select whether they’d like to try the arcane, divine, martial or primal archetype of that class.
Rangers: A Breed Apart
You are the protector of the wild, guardian of forbidden frontiers and shepherd to the weak. You attack your foe with blade, bow or beast. You provide no warning of your attack, dispatching your opponents quickly and decisively. You are a Ranger, and to you falls the duty and the privilege of fighting to protect the natural world.
In a recent poll held here at Dungeon’s Master we asked which class in the Players Handbook was most deadly. The response favoured the Ranger over all other options. As a result I’ve decided to take a deeper look at the class to explain just why it is such a deadly choice.
The core classes and races now span three books: PHB, PHB2, and FR Player’s Guide. I’ve created two skill aides: one lists skill offerings by class, the other lists bonuses to skills and attributes by race.
I developed these to make things easier when creating skill challenges. They provide quick snapshots of all the skills by class and race, and eliminates the need for me to keep flipping between books.
As an added bonus I’ve found these aides incredibly useful when creating characters. They provide side-by-side comparisons of racial bonuses to attributes and skills.
How Many Classes Are Too Many?
Player’s Handbook 2 hits shelves today and in it are eight new core classes. Eight more! In my opinion, that’s too many. I don’t have the PHB2 yet – I wasn’t one of the lucky bloggers to get an advance copy. And you know what? I’m not sure if I’m going to buy it since the character builder will be updated with all the new classes, races, feats and powers at the end of the month anyway. But I have read the tidbits already released through the Dungeons & Dragons Insider and the abundance of new classes infuriates me.
What Class Are You? – Wimwick
Wizards of the Coast wants to know what class you are. It’s to help determine the classes that will be released in PHB3. Ok, maybe not but it’s a fun little quiz.
Me I’m a Rogue, but that’s no suprise. I knew I was a Rogue when I introduced myself to you, so I can’t say I’m shocked at the outcome..
The quiz is fun, but it isn’t rocket science to figure out what class you’ll end up with. Check it out.
D&D Home Page – What Class Are You? – Build A Character – D&D Compendium