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Player Resources

Creating A Character Around A Concept

Character concepts come from a myriad of sources. Sometimes we take an idea that is tried, tested and true. On other occasions we branch out and try new builds. Of course loading up Character Builder and looking for the optimal combination of class, race and feats can be a lot of fun and very satisfying.

For many character concepts we draw inspiration for a variety of sources. Whether this is fiction, personality quirks, or mastery of a weapon this single concept can lead to a deep and complex character.

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Player Resources

Character Motivation

Why do PCs do what they do? When you’re creating a new character, do you even give this any thought? Fame and fortune are probably the most common motives for 1st level adventurers, and there’s nothing wrong with that, but is that your PC’s only motivation?

In many cases the DM creates a long-term campaign with a huge story arc designed around a single motivation. It might be something as noble as recovering a stolen artifact or as simple as seeking revenge against the assassin who killed your mentor. These are both excellent examples of broad motivations that bring strangers together and keep the party working towards a common goal. But what of each PC’s individual goals?