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DM Resources

Giving Character Backgrounds And Themes Teeth

Da Vinci - Man in CircleCharacter backgrounds and themes are a great way to flesh out your character. They provide players with additional motivation to create a compelling back story for their character. This motivation appears in the form of additional class skills, bonuses to those skills and in the case of themes, encounter powers. From a meta-game perspective there isn’t a good reason not to take advantage of these optional elements that are presented during character creation.

By opting in you give your character an edge, simply put you have a more powerful character at your disposal. Beyond the mechanics your character background and theme gives you a role-playing edge. Your choice at character creation reinforces the vision you have for your character. The choice of background and theme gives your back story additional credibility.

In fact you can use the background and theme to either assist you in creating your back story. Playing a Rogue who you envision is down on his luck and from the lower class? The Guttersnipe theme might fit in with your concept and provide you with some additional ideas on how to play your character. Of course backgrounds and themes can assist in supporting a back story you have already created. A character I created a few years ago was inspired by the Beijing Olympics. I was up late at night with my newborn and was watching a lot of gymnastics. I decided I would make a Rogue who aspired not to being an adventurer, but an athlete. In this case the Athlete background is a perfect fit for my character concept.

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Player Resources

Unusual Character Themes

We’ve all played or know someone who played the dual wielding ranger, the overly brawny fighter with his giant axe or the wizard with the low constitution. These are tried, tested and true stereotypes of the fantasy genres. The builds are so popular that the designers of D&D have created new builds to revitalize these classic character concepts. If we are honest, we enjoy these stereotypes because they are fun to play.

However, every once in awhile it’s fun to play a character that’s a little off the wall. Something different that the rest of the table isn’t expecting. Of course there are plenty of character options available that aren’t stereotypes. In fact you don’t want to break the mold of class/race recommendations too much. If you do you might end up enjoying the role playing aspects of your character, but the combat aspects will leave your character lacking.

The trick is to create a personality or character theme that is unique. While this might require a slight amount of give and take regarding your attributes it shouldn’t be too such a point that your character suffers because of it.

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Dark Sun DM Resources Player Resources

Dark Sun: New Rules

The Dark Sun Campaign Guide won’t be out for another two months. But you can get your Dark Sun fix starting on June 9 when the the second season of D&D Encounters begins. The adventure – Dark Sun: Fury of the Wastewalker – gives players and DMs their first taste of Athas, the world of Dark Sun. Yesterday we posted the pre-generated characters Wizards of the Coast provided with the D&D Encounters kit. Each character has some flavour unique to the Dark Sun setting, including character themes. What are character themes you ask? Good question. Here is the sidebar from the page 8 of the adventure.