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Player Resources

GenCon 2012: The Year I Won D&D

Calling GenCon the best four days in gaming is an understatement. There’s a really good chance that this year’s GenCon was my best four days in gaming ever. For four days everything went right. This was my fifth straight GenCon and without a doubt it was my best so far.

Socializing

One of the most important parts of any convention is the people. You can play D&D at home, but you go to a con to meet other gamers. For me a big part of it is meeting other bloggers and touching base with some of the folks from Wizards of the Coast.

This year I managed to spend some time hanging out with a lot of my fellow bloggers. I played D&D with some of them, and I played board games with others. I had some good conversations about gaming and life in general with some, and I had drinks with a few others. Some I regretfully only got to say a quick hello to, and many more that I wasn’t able to meet in person at all (maybe next year).

Most of the bloggers and WotC staff were extremely active on Twitter throughout GenCon so even though I didn’t see everyone I certainly knew where they were and what they were doing.

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Editorial Player Resources

The 2011 D&D Open Championship

The D&D Open Championship is a chance for the best D&D players to pit their skills against one of the most difficult adventures Wizards can put together. It’s intended to be grueling and to force players into making really difficult decisions. And to make it even more difficult the players have only 45 minutes in which to complete each encounter. When the clock runs out it’s game over. This is one instance when it truly is the players vs. the DM

This year Wizards had help creating the adventure, The Fires of Mount Hotenow. There was a contest in which they asked people to submit their ideas for killer encounters. The best five were used to make up the adventure. One other important aspect of the D&D Championship that was changed was that this year players were allowed to continue playing the adventure, even if they timed out. However, they didn’t earn any additional points after timing out. In past years if you ran out of time you were done – full stop. But this year it was possible to complete the entire adventure even if you took more than 45 minutes in the first encounter. If, however, the entire party was killed then it was truly over.

I was again teamed up with the members of “The C Team.” We played in the second slot of the second day. Of the 44 parties that went before us only two completed the Championship for real, and five more completed it after timing out. As it turned out, no one else managed to complete the adventure in any of the subsequent slots. So once again Wizards put together an adventure that was brutal. And man, was it both fun and frustrating at the same time!

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Player Resources

Characters for the D&D Open Championship

The pre-generated characters for the D&D Open Championship: A Hole in the World are now available for download from Wizards of the Coast. If you’re going to GenCon and you plan to participate in the D&D Championship, then you’re about to get very excited.

Until yesterday we knew very little about the tournament. Now we know just about everything. The characters begin the adventure at level 25. Anyone fortunate enough to advance to the finals gets to use the level 30 versions of those same characters. Wizards of the Coast not only gave us the pre-gens ahead of time, they provided the character builder files. This is a huge relief. I was really worried that they would provide same crappy little truncated cards like they have for almost every other game using pre-generated characters. (If you’ve been reading our weekly write-up on D&D Encounters Dark Sun you know all about the issues with those pre-gens).

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Player Resources

Join the Dungeon’s Master GenCon Championship Team

Although GenCon isn’t until August, registration began this past weekend. Both Ameron and Wimwick are representing Dungeon’s Master at GenCon this summer. We’re going to do everything we can to win the D&D Open Championship this year and we want you to join our team.

The D&D Championship isn’t going to be our only focus while were in Indianapolis. As you can probably guess, we’ll be playing a whole lot of D&D. We’re also looking forward to meeting other gamers and bloggers, as well as authors and game designers from Wizards of the Coast and other small publishing houses. We plan to hit a few seminars and even try out some new games. Yes, we’re actually going to try something other than D&D – something I haven’t done in a very long time. We’ve already registered for a few games but our schedules aren’t complete yet. As we nail down our schedules we’ll share what we’ve got on tap with our readers. But today I want to focus on the Championship.

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Month in Review

Month in Review: August 2009

August may be gone, but it is certainly not a month to be fogotten. We ran a lot of great articles and brought you our highlights and opinions about this year’s GenCon. Dungeon’s Master continues to grow every month and August was no exception. Thanks to all of our readers, especially those who comment regularily. Your feedback helps us improve and often gives us ideas on what kind of articles to write moving forward. So to all of our readers, thanks for making August great and we look forward to providing you with a lot more to read and talk about throughout September. For those who are new to Dungeon’s Master or if you missed some of our articles while you were on summer vacation, here are the month’s highlights. Enjoy.

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Eberron Editorial

An Open Letter to Wizards of the Coast on the D&D Championship

Dear Wizards,

At this year’s GenCon I participated in my very first D&D Championship. My team did remarkably well and we advanced to the final round. Unfortunately we did finish in the top three and did not win any prizes. Looking back on my experience with the 2009 D&D Championship I have some feedback for you, and for anyone thinking of participating in this kind of event at future cons.

Categories
Editorial

GenCon: D&D Championship Finals

I made it. My team advanced to the finals of the 2009 GenCon D&D Championship. We played it smart in the qualifying round, and even though we didn’t complete all four encounters we still advanced. The semi-finals were even more difficult and only because two characters had training in Thievery did we make it through the second round of the D&D Championship. With only eleven teams remaining, we still had a legitimate shot at winning some fabulous prizes.

Categories
Editorial

GenCon: D&D Championship Semi-Finals

I was pleased to learn that my party did advance to the semi-finals of the D&D Championship even though we only completed three of the four encounters during the qualifying round. This time around we finished the entire adventure and it was a very rough ride for a whole bunch of different reasons.

Categories
Editorial

GenCon: D&D Championship

Last night I participated in my first D&D Championship. We didn’t complete the adventure but I think our party has a very good chance of advancing to the semi-finals this afternoon.

The D&D Championship Rules

Each participant is required to bring a level 2 character for the qualifying round of play. If you advanced to the semi-finals then you use a level 3 version of that character. If you advance to the finals you use a level 4 version of that character.