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D&D Encounters Player Resources

D&D Encounters: Dark Legacy of Evard – Chapter 1 Video Recaps

During the last season of D&D Encounters we recorded our weekly adventures and made them available as weekly podcasts. This season we’ve got something a little bit different, but no less exciting. In addition to the weekly recaps that we post every Thursday, we’re adding a video component.

The Dark Legacy of Evard video recaps provide a new and different way to be a part of D&D Encounters. Each episode is part session recap, part episodic story. They chronicle the weekly adventures of a large group of gamers playing Wednesday nights at Dueling Grounds in Toronto, Ontario. They also provide a glimpse into the tabletop gaming scene in Toronto.

These videos are intended to entertain as well as shed light on new D&D products and websites. They also offer some insight into why Dungeons & Dragons continues to be such a strong gaming force, still holding universal appeal after so many years.

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D&D Encounters

D&D Encounters: Dark Legacy of Evard (Week 4)

As the party caught their breath following the battle against the two-headed Dusk Beasts from last week’s encounter, two members of the town militiaarrived on the scene. Captain Grimbold sent these men to retrieve the party and bring them to the Chapel of Peace. Brother Zelan, the town’s priest, had something urgent to discus with the heroes.

This week we ran two tables at myFLGS – a table of six and a table of seven. The party at my table was made up of Fargrim, Jarren 1, Jarren 2, Byshir, Dolora, Drenda and a Human Vampire.

When the PCs arrived at the Chapel of Peach they discovered that many of the townsfolk had sought shelter within. They must have gathered there when Duponde shifted into the Shadowfell. Grimbold assigned six of his soldiers to protect the chapel and ensure the safety of everyone gathered there.

Brother Zelan, upon noticing the PCs arrival, welcomed them to the chapel despite the circumstances and quickly ushered them into his private antechamber. Once everyone crammed into the small room the good priest did his best to win over the PCs. He explained that Grimbold told him of their deeds at the Old Owl Inn and at the armory. Brother Zelan was very impressed and knew that these heroes were certainly powerful enough to take on a special (and likely dangerous) task on behalf of the people of Duponde.

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Month in Review

Month in Review: May 2011

May was another great month for us here at Dungeon’s Master. We continued our exploration of racial powers, shared our weekly experiences with D&D Encounters and took a detailed look at divine classes. We also covered monster variety, DM rehearsals, controller powers and a look back at fantasy movies from the 80s. If you missed any of the great articles from May this is your opportunity to get caught up.

And of course the Dungeon’s Master team would like to take this opportunity, as we always do in the Month in Review, to thank everyone who visited our site and commented in May.

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D&D Encounters

D&D Encounters: Dark Legacy of Evard (Week 3)

After securing the armory, Captain Grimbold and the rest of the volunteer militia arrived and equipped themselves. Now the townsfolk were armed and capable of defending Duponde from the shadow creatures that were running rampant throughout the city. Grimbold asked the PCs if they would assist the militia and take to the streets, helping the locals and destroying or chasing off any threats that may be lurking in the shadows. The PCs eagerly agreed.

At our local FLGS we again had enough players to run three tables. At my table we had five PCs: Jarren, a Dragonborn Paladin, a Human Warlock, a Human Vampire and a Githzerai Swordmage. This is the first time in about 20 sessions that there wasn’t a leader at my table.

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D&D Encounters

D&D Encounters: Dark Legacy of Evard (Week 2)

Trapped in the Shadowfell, the adventures looked for answers. How did the entire town of Duponde end up here? More importantly how will they return home? And what happened to the Wizard and his Halfling companion? Could they have anything to do with this or were they dragged out of the Old Owl Inn while the heroes fought the Gargoyles last week?

My FLGS ran two super tables last week with eight players at each. We even had to turn players away after we began. Anticipating another strong showing we were prepared to run three tables in stead of just two. As it turned out we ended up with three DMs and 13 players. So we ran two tables with four players at each and a third table (mine) with five players.

The party at my table was made up of Jarren 1, Jarren 2, a Dragonborn Barbarian, Eladrin Warlock and Half-elf Druid. I’d say that the players ranged from moderate to almost no experience. Realizing that the group lacked any hard-core veterans I decided to take it easy on the party when it came time for combat. As it turned out they still had a lot of trouble, but well get to that shortly.

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D&D Encounters

D&D Encounters: Dark Legacy of Evard (Week 1)

This week marks the beginning of D&D Encounters season 5, Dark Legacy of Evard. After two weeks of discussion and speculation, the new season is finally here. Some DMs are starting at level 1, as the program intends, while others have decided to let players keep using characters developed during previous season of D&D Encounters. This season will no doubt be full of excitement, so let’s embark on the 13-week adventure together with our field report on week 1.

We expected a good turn out for the first night of the D&D Encounters: Dark Legacy of Evard but we had no idea just how good our turn out would be. By the time we were ready to begin we had two tables with seven players at each table. A few minutes later we had two more players show up bringing each table up to eight players. About half way through the encounter four more players showed up. Regrettably we had to turn them away. In part because the tables were already so full and in part because we were well into the combat by then. It looks like we’ll have to enlist another DM for next week. Hopefully our FLGS can get another copy of the adventure by then.

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D&D Encounters Player Resources

D&D Encounters: Dark Legacy of Evard – Pre-Generated Characters (level 3)

D&D Encounters: Dark Legacy of Evard (season 5) is underway. If you’re looking for pre-generated characters, we’ve got them for you. There are the repeats from last season that Wizards of the Coast provided and then there are the four brand new pre-generated characters that we created using the new Players Option: Heroes of Shadow.

Since many DMs have opted to let their players continue using the same characters from last season of D&D Encounters, we decided to provide level 3 versions of our pre-gens.

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D&D Encounters Editorial

D&D Encounters: March of the Phantom Brigade – Report Card

Another season of D&D Encounter comes to an end and once again I feel it’s my responsibility to sum up the whole experience and provide some honest feedback.

The Characters

Of all the Pre-generated characters that Wizards of the Coast has provided since D&D Encounters began, these were by far the best. All six characters were fairly well-rounded and easy to play. None of the players felt that any one pre-gen was worse than the rest (Barcan, you know what we’re talking about).

This season more than any of the previous season we had a lot more players make their own characters. Although the character were all supposed to be created using D&D Essentials products, I wasn’t that restrictive. If you made a character in character builder I allowed him regardless of class or race.

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Editorial

D&D Encounters: March of the Phantom Brigade (Week 13)

This is it, the grand finale. Would the heroes find the Arrow of Time? And if they did would they use it to slay the Dragon, Actherimos? The fate of Hammerfast, Salazar Vladistone and the PCs themselves would all be decided by the night’s end.

The week there were seven PCs in the party – Belgos, Jarren 1, Jarren 2, Valenae, a Dragonborn Fighter, a Dwarven Runepriest and a Human Wizard. After completing the rooms in the upper level of the Monastery over the previous few encounters, I allowed the party to take an extended rest before proceeding. They simply did not have the necessary resources to proceed otherwise. Everyone began this week’s adventure refreshed and at 100%. Full hit point, full healing surges, all daily powers and one action point a piece.

They proceeded down the staircase and into the caverns below. The cavern seemed to be in the midst of an earth quake, rocks and dust falling from the ceiling. However, the Time Trap they encounter on the upper level seemed to still be active on the lower levels as well. At least it was until the party began proceeding through it.

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Month in Review

Month in Review: April 2011

We began April with an obligatory April Fools article, but after a humourous look at magic items we were all business through the rest of the month. We took a long hard look at building monsters in our four-part series, began a new ongoing series exploring ways to truly optimize racial powers, continued our ongoing weekly coverage of D&D Encounters: March of the Phantom Brigade and provided an early peek at season 5, D&D Encounters: Dark Legacy of Evard. April was packed with a lot of great 4e D&D articles so if you missed anything this is your chance to get caught up.

Our goal here at Dungeon’s Master is always to provide you with the best 4e D&D articles and resources possible. Let us know how we’re doing and if you think we’re on the right track. We always welcome your feedback, good or bad. Thank you to everyone who visited and commented during April.