On Friday we comb through our extensive archives to find an older article that we feel deserves another look. From July 25, 2012, Dungeon’s Master once again presents: Only Ten – Ameron’s List.
“If you could only keep ten of your printed RPG books, which would you pick?”
This is the question Brendan from the gaming blog Untimately asked on Monday. He then proceeded to share his ten. Many of his readers shared their list in the comments section of the original post and I’ve seen more than a few bloggers post their essential ten list around the blogosphere. Today it’s my turn to join in this show and tell exercise and share my list.
Yesterday I looked around my gaming room to try to narrow it down to just ten books. After giving it some consideration I finally narrowed it down to just ten (which was a lot harder than I thought it would be). I’ve actually cheated in a few instances and grouped a few books together as one entry, but the reasons will be apparent as you read through my list.
You’ll notice the absence of any PHB, DMG and MM from my list. This was a deliberate choice. In my opinion some iteration of these books should be on everyone’s list; after all they’re called core books for a reason. I approached this task with the assumption that the core books were a given and these were the next ten I’d choose after those.
Rather than struggle with ranking, I decided instead to list the books alphabetically. I want you to see my list as a collection. Theses all made my list and that’s all that should matter, not which one is more important or useful that the next.