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DM Resources

Monsters as Player Characters

a-to-z-letters-mIn D&D a handful of fantasy races populate the majority of the gaming world – Human, Elf, Dwarf, Half-Elf, and Halfling. These are the most common and well known races, but they’re certainly not the only ones. Over the years the D&D has allowed players to choose from a multitude of races when creating their characters. The Half-Orc, Gnome, Drow, Warforged, Goliath and even Dragonborn have all become commonplace in today’s D&D. As the list was expanded the game’s creators provided an explanation of how the new races fit into the world. In most cases these races had distinct culture and homelands in the same way as the Elves and Dwarves.

Over the years I’ve played my fair share of non-Human characters. Since 4e I’ve played an Elf, Dwarf, Eladrin, Half-Orc, Goliath, Drow, Shifter, Half-Elf, Warforged, and Dragonborn just to name the first few that come to mind. In my mind these are all “normal” races for a fantasy role-playing game. Sure a few of them might be a bit on the fringes of normal (the Goliath, Warforged and Dragonborn, for example), but I have no problem grouping these races in the same category as Humans, Elves and Dwarves. More to the point I do not consider these races to be monsters.

Throughout April Dungeon’s Master is participating in the Blogging from A to Z Challenge. The challenge is to write a new article ever day in April, excluding Sundays. That’s 26 articles over the course of the month. To make things even more interesting the title of each article will begin with a different letter of the alphabet. Today the “M” is for Monster as we venture into the possibility of having players run monsters as characters.

Categories
DM Resources Editorial

Stop Abusing Dragons!

Dragons should be like Big Foot or the Loch Ness Monster – often talked about but rarely, if ever, seen. Just because the second “D” in D&D stands for Dragons doesn’t mean that you have to use them all the time. Overusing Dragons amounts to nothing more than abuse. Leave the Dragons alone and leave them out of your campaign.

Call me old school but I believe that Dragons should be feared and revered. When the PCs face a Dragon they should be scared. There should be no smug air of confidence. Any time a Dragon is part of the combat there should be a very real chance that PCs will die. However, very few DMs seem to hold this belief any more. It seems that Dragons have become the standard go-to villain for many adventures, especially low-level adventures. Just look at a random sampling of LFR (Living Forgotten Realms) adventures and D&D Encounters: Keep on the Borderlands and you’ll see exactly what I’m talking about. From where I’m sitting this amounts to nothing more than Dragon abuse. Stop throwing Dragons at every party!