Combat in 4e D&D does take longer as PCs get tougher. But there are a lot of tips and tricks for Speeding Up Your Game. We’ve come up with a few new ideas on how to keep your game move quickly and smoothly.
Tag: Dungeon Master Resource
Eberron is a world awash in intrigue and danger. The Last War is over but many of its secrets linger on. Armies continue to skirmish and raid across the borders. Royal Courts are awash with deception. Dragonmarked Houses vie for continued economic and political power.
The Day of Mourning may have brought the open conflict to an end, but the silent cold war continues. As the war waged on discoveries were made and secrets were kept. The House Sivis Repository and the Blood Fields of House Tharashk are two closely guarded secrets that came out of the war.
Discover more Secrets of Eberron Revealed in our latest installments of this ongoing series.
Your AC Is What?!?
The evenings gaming session is going great. So far you’ve had some great role playing, a unique skill challenge and now you’re entering the first encounter of the evening. The defender charges into combat. The NPC’s turn comes up and you decide to attack the defender by using one of the NPC’s encounter powers. You roll the dice and call out the attack score. This is going to hit you think, only to have the defender calmly announce that you’ve missed his AC by a long shot.
What do you do when session after session you can never hit the defender or when one player min/maxs their character to the point of absurdity?
There comes a time in every adventurer’s career when they need to do something that is beyond their skill-set. In most cases it’s probably something that they’ve never had any need to do before or never expect that they would have to do themselves. When this happens, the DM can simply say that you spend time training or he can make the training sessions a little bit more exciting and throw this skill challenge at you.
Has Your Campaign Stalled? (Part 2)
Another week has passed and your players have packed up and left. You sit at the table and realize this session didn’t go any better than last week’s. You tried to change things up, but your players still left looking bored and you’re stressed.
You already tried the tips and suggestions we gave you the last time your campaign stalled and they just didn’t do the trick. You made sure you had tougher challenges and you changed the plot on your players. You even made your super-villain run away so he could live to fight another day. Still you can’t help but think that there was something more that you could have done.
Gen Con is here and many loyal gamers flock to Indy on this annual pilgrimage I thought what better way to celebrate than a skill challenge about caravans.
Trade is an integral part of any society. The vital caravans that move goods from one area to another require protection. PCs are often called upon to provide this service. It allows the DM an easy way to move the PCs to a new location or introduce an adventure hook.
Let’s face it we’re all busy. Real life has the annoying habit of being, well real. We need to deal with it and as a Dungeon Master sometimes that means our prep time for our weekly D&D sessions has to take a back seat. So what do you do when work, school, family, video games or any number of other things distract you from preparing your gaming session?
There are a number of solutions and while I won’t promise to cover anywhere near all of them, here are some options for smashing a game together on short notice.
Has Your Campaign Stalled?
You’ve just finished up a night of gaming. Your players are gone and you’re reflecting on the nights encounters. You go over each encounter in your mind, scratching your head trying to figure out just how the party made it through so easily. They didn’t get a thrill out of the encounters and as you reflect you realize that they were bored!
Just how did your players get so bored with the campaign, how did they get so lazy?
Simple. They followed your lead.
Unless you’ve been living inside a portable hole you’ve already heard of Wizard of the Coast’s recent release of Adventure Tools. I am the current DM for Wimwick and Ameron and I have to say that the Monster Builder – even in beta form – is a godsend. Sure the beta has its bugs and missing features but it has already saved me hours of prep time. But that isn’t the point of this article. If you want to hear more about the Monster Builder then search the RPGBlogger community for the many informative Monster Builder reviews out there. What I’d like to do here is take a guess (make a wish?) as to what the other lenses of the Adventure Tool main screen will lead us to.
Condition Tracker
As the DM you’ve got a lot of responsibility. You’re accountable for everything that’s not the Player Characters. It’s a tough job. But today we’re making it a little bit easier by giving you a Condition Tracker.