Categories
Top 10

Top Fantasy Movies From the 80s

Unless you have been living under a rock you know that Conan is back! That’s right later this summer everyone’s favourite barbarian will once again be on the silver screen, in 3D no less. The news and trailers of this release got me thinking back to the original release of Conan back in the 80’s. From there it wasn’t hard to begin thinking about all the other great and not so great fantasy movies from that era.

The movies on the list aren’t ranked and there is no rating. They are all worth seeing for one reason or another. Some have begun cult favourites in their own right and continue to endure as popular movies to this day. In each case I’ve provided my memories or brief thoughts about each film. I’ve also included a plot hook inspired by each movie. In some cases these plot hooks aren’t spectacular, but the movies listed below do represent the most basic of fantasy films.

Categories
Editorial

Greatest Hits 2009: What’s a +1 Sword?

While the Dungeon’s Master team enjoys some well-deserved vacation time, we’re breaking out the greatest hits and shining a spotlight on a few of our favourite articles from 2009. We’ve searched for hidden gems that our newer readers might have missed and our long-time readers will enjoy reading again. Enjoy a second look at these greatest hits from Dungeon’s Master.

The idea of giving names to magical items really struck a chord with our readers. This article quickly jumped to the top of our analytics and still remains one of our most popular and often read articles.

Many of the people who commented on the original article agreed that PCs should cherish their magic treasures and not just treat them as portable wealth. By naming items, the players become more attached to their sword or wand. It becomes more important to the player and enhances the role-playing.

Other comments suggested not immediately revealing a magical treasure’s true power or potential until the PCs either identified the item or had an opportunity to use it. After all, if the PCs don’t know that it’s a +1 sword then they have to call it something else. This is certainly a reasonable approach, but my experience was that by not revealing the item’s power up front – at least out of game – then the PCs waste a lot of time identifying items, not to mention the havoc of recording an unidentified item in Character Builder.

Another comment about scaling power in magical items reminded me of a campaign we ran a couple of years ago in which our DM approached things very differently. All the PCs found or earned +1 items early in the campaign. Then as the PCs leveled up, the items would get more powerful. This way a PC who became particularly attached to their +1 sword didn’t have to trade it for something better as they got more powerful.

The day after running this article we ran another article about magic items. The follow-up explored the pros and cons of introducing Intelligent Magic Items into your campaign. So whether your sword got a name because you named it or because it already named itself, PCs should never have refer to their weapon as just a +1 sword.

Categories
Player Resources

What’s a +1 Sword?

“That’s a beautiful blade,” noted the barkeep as he served the adventurers their ale. “Is it magical?”
“It sure is,” replied Delian the Paladin. “I found this in the ogre’s lair. It’s a +1 sword.”
“What’s a +1 sword?”

How often do you refer to your PC’s gear only in gaming terms? Sure the people sitting at your dining room table playing D&D know what a +1 sword is, but how would you describe the same weapon in character to an NPC? You’d sound pretty stupid if you called it a +1 sword. Not to mention that no one would understand what you mean when you call it a +1 sword.