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Fourthcore Team Deathmatch – Toronto Tournament & 10 FTDM Character Optimization Tips

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Fourthcore Team Deathmatch (FTDM) is unlike any D&D adventure you’ve every played before. Forget about fighting monsters, in this match-up player characters fight other player characters. That’s right; you get to fight your friends.

The tournament pits two teams of four against each other for exactly 1 hour of real time. Every time you kill a PC on the opposite team you earn a point. If your character is dead at the start of your turn you re-spawn and come back to life to keep fighting. At the end of the hour the team that’s scored the most points (most kills) wins. There’s no role-playing, just roll playing.

Throughout April Dungeon’s Master is participating in the Blogging from A to Z Challenge. The challenge is to write a new article ever day in April, excluding Sundays. That’s 26 articles over the course of the month. To make things even more interesting the title of each article will begin with a different letter of the alphabet. Today’s the “F” is for Fourthcore Team Deathmatch, one of the most fresh and exciting D&D tournaments I’ve ever played in.

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Adventures

When PCs Fight Each Other – Fourthcore Team Deathmatch

Have you ever looked around the gaming table and tried to imagine what it would be like to have your character face off against the other characters rather than more monsters? I’ll admit that I do it all the time. I don’t necessarily think that I’d do very well one-on-one unless a number of random factors fell my way (winning initiative, having cover or higher ground, facing off against an opponent whose attacks deal damage of the same type as my best resistance, etc.), but as I look to the other PCs in my party I’ve often thought that as a team we could take any other team of PCs. Fourthcore Team Deathmatch turns this random musing into reality. It’s a forum where we can finally and definitively find out whose best at D&D and crown a winner.

I discovered Fourthcore Team Deathmatch by accident when I was registering for events for this summer’s GenCon. The description sounded exciting and after a quick visit to their website to get more details I was sold.

The Fourthcore Team Deathmatch (FTDM) is a contest of skill, wits, and luck. FTDM is about winning D&D. Small teams of dungeoneers are pitted against each other in a no-holds-barred frenzy of carnage in a team-based, player-vs-player competition.