Fourthcore Team Deathmatch (FTDM) is unlike any D&D adventure you’ve every played before. Forget about fighting monsters, in this match-up player characters fight other player characters. That’s right; you get to fight your friends.
The tournament pits two teams of four against each other for exactly 1 hour of real time. Every time you kill a PC on the opposite team you earn a point. If your character is dead at the start of your turn you re-spawn and come back to life to keep fighting. At the end of the hour the team that’s scored the most points (most kills) wins. There’s no role-playing, just roll playing.
Throughout April Dungeon’s Master is participating in the Blogging from A to Z Challenge. The challenge is to write a new article ever day in April, excluding Sundays. That’s 26 articles over the course of the month. To make things even more interesting the title of each article will begin with a different letter of the alphabet. Today’s the “F” is for Fourthcore Team Deathmatch, one of the most fresh and exciting D&D tournaments I’ve ever played in.