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Adventure Hooks DM Resources

Adventure Hooks: Gambling

a-to-z-2014-gGambling can be thrilling. The idea that you can place a bet on something, and if successful win a sizable reward appeals to most people. Gambling can serve as an invigorating adrenaline rush for those who play for high stakes. It can be a form of entertainment for those who can afford to lose. It can give hope to the desperate and inspiration to the lazy. It doesn’t take much to find a reason for someone to gamble, especially PCs.

Throughout April Dungeon’s Master is participating in the Blogging from A to Z Challenge. The challenge is to write a new article ever day in April, excluding Sundays. That’s 26 articles over the course of the month. To make things even more interesting the title of each article will begin with a different letter of the alphabet. This year we’ve decided that every article will provide our readers with new adventure hooks. Today “G” is for gambling as we look at ways PCs can gamble or how others can gamble on them.

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DM Resources Skill Challenges

Skill Challenge: Information Gamble

Yesterday on At Will Gamefiend wrote about Branching in skill challenges. This is a way to add to the complexity of skill challenges to make them fresh and interesting. At the end of his article he mentioned Nesting as the next in the series.

The skill challenge below entitled Information Gamble is one we’ve been working on for some time. It incorporates some of what Gamefiend mentions about branching and so its release today ties in nicely with the discussion about skill challenges. The sub-challenge contained within the main challenge may also be what Gamefiend refers to as Nesting. I’m looking forward to his next article as I feel that there is a lot of room for skill challenges to grow and evolve.

Information Gamble

The PCs are attempting to learn some information from an NPC. During the conversation they learn the NPC has a weakness for gambling.