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Player Resources

Improve Your Defenses With Energy Resistance (Heroic)

More often than not, the PC who poses the greatest threat on the battlefield isn’t the heavily armored Fighter swinging a greatsword but the dagger-wielding Rogue in leather armor. Strikers are designed to inflict a lot of damage. The trade off is that these classes sacrifice high defenses. In general, strikers are soft. This becomes painfully apparent when the guy with the lowest defenses is singled out and starts taking attacks from everyone not marked by a defender (and even a few of them too).

Categories
Class Discussions

Necromancer: Heroic Tier

As I look forward to the release of the Players Handbook 2 and the Complete Arcane, I find it useful to look back at the content that was already released for 4e. By identifying the gaps I can try to guess what will be released in the future. One of the most prominent gaps that I see missing is the Wizard specialization by school. Gone are Illusionists, Conjurers, Necromancers and Invokers. Gone is the plentiful array of Wizard spells. Now we are left with a limited selection of four or five powers per level. We are left with an arcane controller class that has some elements of the specialists, but is really a generalist Wizard.