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Greatest Hits 2010: Eight Rules To Make You A Better DM

While the Dungeon’s Master team enjoys some well-deserved vacation time, we’re breaking out the greatest hits and shining a spotlight on a few of our favourite articles from 2010. We’ve searched for hidden gems that our newer readers might have missed and our long-time readers will enjoy reading again. Enjoy a second look at these greatest hits from Dungeon’s Master.

Sometimes an article is just fun to write and Eight Rules To Make You A Better DM fits snugly into that description. This article was a blast to write and revisiting it now for our greatest hits of 2010 puts me back in that moment. Written with tongue firmly in cheek and inspired by the Eight Rules of Fight Club I wanted to provide simple and concise advice for DMs.

I believe at the heart of the article is the message to have fun. As DMs we shouldn’t take ourselves too seriously and we should be encouraging creative behaviour at the gaming table. Rules 1, 2 and 6 fall squarely into this category.

I hope you enjoy the article the second time through as much as I did. Until next time, just say yes.