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DM Resources Editorial

Dungeon Master Appreciation Month – DM Liam

February has been designated as the month when we should go out of our way to let our DMs know what a good job they’re doing. Of course, I’d like to think that many players do this on a regular basis already, but for those who need prompting it’s time to say thank you. As a DM I get a lot of thank yous from my players so I know how big a morale boost it is to hear you’ve done a good job. With that in mind I’m taking the time in February to write a few blog posts that feature some of my very best DMs I know. It’s my way of saying thank you to them.

This time around I’d like to tell you about DM Liam (a.k.a. Bauxtehude). We met as while playing Living Forgotten Realms together at my FLGS shortly after 4e D&D was released. It only took me a few session to realize that Liam didn’t care for the rigid structure that canned adventures in 4e followed. Fortunately he’s the kind of guy who is willing to put up or shut up, and he put up. He decided that he would rather spend his time running a game that could go in any direction and not have to confirm to a 4-hour time block. He recruited a few players from the FLGS and we began to play in DM Liam’s new home campaign called The Shattered Sea.

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DM Resources

The Best LFR Adventure Ever

What happens when you slam LFR and then are challenged to work with a game designer to come up with the best LFR experiences ever? You end up interviewing the author in question and working with him to understand the adventure’s potential. You get an exciting session of LFR available as an actual play podcast. And finally you get honest and critical afterthoughts from the DM who ran the adventure and the players who ultimately judged the success of this project.

In September I wrote the article 7 Reasons I Hate Living Forgotten Realms and it generated a lot of discussion about LFR. The article received many great comments in support of my criticisms and just as many well-reasoned arguments contrary to my own.

Three months later, after the discussion on this topic had cooled considerably, I received an email from Ben McFarland. He’d sent me an LFR adventure. I didn’t know him at the time, but you might recognize the name from his work with the Kobold Quarterly, Rite Publishing or the Ars Magica Fanzine. Most importantly for this discussion, he wrote the LFR adventure DRAG2-1: Discomfort which was published by Wizards of the Coast.