For the past five years the group at Dungeon’s Master have used MapTools as the primary means for displaying our combat encounters. To say that MapTools has changed the way we play the game would be an understatement. In a previous post, Desktop Killed The Tabletop Game, I wrote about how software like MapTools has the ability to change the way the entire hobby is played and I still believe that to be true. I believe that a blend of software and hardware, such as what the Surface Scapes project is doing, will also revolutionize the way we play our hobby. Perhaps not in its current form, but certainly we are seeing the beginnings of how technology can be applied to Dungeon & Dragons and bring our minis and maps to life.
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