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Class Discussions Editorial

Make D&D Better, Remove Fighters From the Game

Defenders suck. Well, maybe not ALL defenders. There are those rare exceptions where a player has come up with a particularly imaginative build like a Warden/Druid hybrid that turns into a swarm of bees and embraces the primal forces of nature. The defenders I’ve got a real beef with are Fighters, specifically any Fighter built like our good friend Conscore McSwordy.

Today we let Bauxtehude off the reigns. He’s got some very strong opinions about defenders. After listening to his ranting at the game table for the past year I buckled and let him have his say on Dungeon’s Master. I may not agree with everything he says in this article but I wanted to give him a chance to rant about it. I leave it to you, the readers, to put him in his place and let him know just how wrong he is about his stance on Fighters. – Ameron

I think we all have a Conscore McSwordy at our gaming table. You’ll recognize him by his heavy armor and shield (giving him an incredibly high AC), a starting Constitution score of 20 or higher and very little going on upstairs. Fighters built like Conscore McSwordy are simply annoying. I particularly hate that they can lock down combat with abilities like “if you attack anyone but me, I get to stop your attack, stop your movement and then pound you for 1W damage” and “I have the highest defenses and hit points, smash my skull all day, Int was my dump stat so I wont even notice.” Fighters are ruining D&D. I say we just get rid of them all together.