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Effective Use Of Weather

I was cleaning out my dice bag the other day when I came across an old gem, the weather die. It’s been years since I’ve seen it, and probably over a decade since I’ve used it in a game. These days the only random element to the game I enjoy are when the PCs take a right turn when I was expecting a left. To me, and I know others will disagree, random encounter detract from the central story that is being told. Random weather is well, random and pointless.