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D&D Encounters

D&D Encounters (Week 6)

I owe the players at my game table an apology. Because of my unpredictable dice, our encounter was over after only two rounds. Less than half-an-hour into week 6, we were done. Sorry guys. Whenever dice have an impact on the outcome of events, there’s always the outside chance that they’ll do the unexpected.

Since I began playing and writing about my participation in D&D Encounters, I’ve tried to keep things as spoiler free as possible. This week I need to be specific, otherwise I won’t have very much to write about.

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over 12 weeks.

Categories
Humour

1 d100 and 2 d4s

The Dungeon’s Master team took the dice quiz at DicePool.com and learned a lot about the old guard and our latest contributor in the process. Both Ameron and Wimwick came up as the devious d4. Neither the result nor the fact that we scored the same outcome came as a real surprise to us. What did open our eyes was Bauxtehude’s result. It turns out that he’s as loony as a d100.

Categories
Player Resources

Join the Dungeon’s Master GenCon Championship Team

Although GenCon isn’t until August, registration began this past weekend. Both Ameron and Wimwick are representing Dungeon’s Master at GenCon this summer. We’re going to do everything we can to win the D&D Open Championship this year and we want you to join our team.

The D&D Championship isn’t going to be our only focus while were in Indianapolis. As you can probably guess, we’ll be playing a whole lot of D&D. We’re also looking forward to meeting other gamers and bloggers, as well as authors and game designers from Wizards of the Coast and other small publishing houses. We plan to hit a few seminars and even try out some new games. Yes, we’re actually going to try something other than D&D – something I haven’t done in a very long time. We’ve already registered for a few games but our schedules aren’t complete yet. As we nail down our schedules we’ll share what we’ve got on tap with our readers. But today I want to focus on the Championship.

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D&D Encounters

D&D Encounters (Week 5)

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over the next 12 weeks.

I was very happy when we were allowed to take an extended rest at the start of this week’s encounter. I learned afterward that the adventure is broken into three chapters and that week 5 was the beginning of chapter two (which explains the exciting cliffhanger-like ending last week).

Categories
DM Resources

Adding Favours to Treasure Bundles

“Your reward for rescuing the Duke’s daughter is a magical weapon, a suit of enchanted armor and a favour.”

As D&D characters become more and more powerful they always seem to become filthy rich along the way. At first they reinvest their newly gotten gains in themselves, purchasing new weapons, armor and magical items. But after a few levels they have everything they need and they start accumulating wealth. Massive amounts of wealth.

I have numerous characters at or above level 10 and all of them have thousands of gold pieces recorded on their character sheet. And the money continues piling up as they continue adventuring. Now I can spend the cash for the sake of spending the cash, but honestly there’s nothing that these character want or need. They already have magic items in every item slot of their character sheet. Eventually these PCs hit a point where any monetary rewards become inconsequential. I mean what can you buy with 20,000 gp that you couldn’t buy with 15,000 gp?

Categories
Editorial

Fighting an Opponent You Can’t Beat

Dragon's Lair by Matt Stawicki

As PCs you think that you’re invincible. You assume that no matter what the DM puts in front of you, you can defeat it. After all, you’re the heroes. Sure some fights may be tougher than others, but if the DM’s read the DMG and set up the encounter according to the rules then every fight is beatable. But what if that’s not the case?

In a recent game my DM created a super-monster that was significantly tougher than the PCs. The intent was to give the PCs an opponent that they needed to work up to. The problem was that the party (me included) assumed that if and when we found the monster that we should fight it immediately, just like we would with any other combatant. When we finally found the creature we (predictably) ran headlong into battle.

After two grueling hours of combat we still had no clue that we were in way over our heads. In fact, we thought we were doing a pretty good job of killing the monster. And then one of my companions said to the DM, “Since we’re down to just our at-will powers, are you willing to call the fight, otherwise this could drag out for a long time?” to which the DM replied, “This monster is no where near dead. I’m not calling the fight.”

Categories
D&D Encounters

D&D Encounters (Weeks 3 & 4)

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over the next 12 weeks.

What’s in store for seasons two and three of the D&D Encounters program? We have some rumours and some facts. But first, our ongoing coverage continues as we share our thought and feedback from D&D Encounters (weeks 3 & 4).

Categories
DM Resources

Time in D&D

Raise your hand if you’ve ever created a level 1 PC, entered a dungeon, killed a bunch of monsters, gained a bunch of levels while still inside the dungeon and then realized that only a few weeks of actual in-game time passed when you emerge. I know I’m not the only one reading this that has his hand up.

Time in D&D is an aspect of the game I find is overlooked way too often. Tracking time in your game may not be that big a deal, but the longer you continue playing that same PC the more important time becomes.

So just how long does it take to go from level 1 to level 2? In 4e D&D it takes about 10-13 encounters or about four gaming sessions. But what I really want to know is how much time passes in-game between levels?

Categories
DM Resources Editorial

I Want Individual Rewards in D&D

Is having a good time reward enough for playing D&D? Hell no! I want treasure and I want XP. I’ve earned it. Gimme, gimme, gimme. I’ll admit that as a player I fall pretty squarely into this camp. Having a good time and socializing with friends is a great part of playing D&D, but what I look forward to most at the end of the session is the reward. And thanks to the mechanics of 4e D&D I’m rarely disappointed.

The rules for rewarding players are so simple and streamlined that I know at the start of the night what I can expect by the end of the night. I’m not saying that this is a bad thing at all. By having some general foreknowledge of what I’m risking my PC’s life for, I’m more strongly motivated to rush headlong into a fight with a dragon or attempt to decipher the ancient glyphs protecting the entrance to the lost treasure trove.

Categories
Month in Review

Month in Review: March 2010

March was a great month for D&D and for Dungeon’s Master. Wizards of the Coast released the Player’s Handbook 3 and they began the new D&D Encounters program. Our article on D&D Encounters (Week 1) was referenced on the Wizards site in their D&D in the News article from Monday, March 22. They also linked to Dungeon’s Master from the Dungeons & Dragons Facebook page. We always appreciate it when we get a shout out from Wizards. For readers who found us through these links, we welcome you to Dungeon’s Master. On the 1st of every month we do a round-up of all the article we published in the previous month. This gives everyone a chance to check out any of the articles that they might have missed the first time around.