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Adventures

When PCs Fight Each Other – Fourthcore Team Deathmatch

Have you ever looked around the gaming table and tried to imagine what it would be like to have your character face off against the other characters rather than more monsters? I’ll admit that I do it all the time. I don’t necessarily think that I’d do very well one-on-one unless a number of random factors fell my way (winning initiative, having cover or higher ground, facing off against an opponent whose attacks deal damage of the same type as my best resistance, etc.), but as I look to the other PCs in my party I’ve often thought that as a team we could take any other team of PCs. Fourthcore Team Deathmatch turns this random musing into reality. It’s a forum where we can finally and definitively find out whose best at D&D and crown a winner.

I discovered Fourthcore Team Deathmatch by accident when I was registering for events for this summer’s GenCon. The description sounded exciting and after a quick visit to their website to get more details I was sold.

The Fourthcore Team Deathmatch (FTDM) is a contest of skill, wits, and luck. FTDM is about winning D&D. Small teams of dungeoneers are pitted against each other in a no-holds-barred frenzy of carnage in a team-based, player-vs-player competition.

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Adventures

Module: The Guardians

The Guardians is the third module offering from the team at Dungeon’s Master. This module continues the adventure path started in our first module, The Magistrate’s Daughter, and the second module, The Spy In Our Midst. It is designed for second level characters. Playing all three modules should provide PCs with enough experience to advance to the midpoint of second level. Enjoy the module and we would appreciate your feedback.

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Adventures

Module: The Spy In Our Midst

The Spy In Our Midst is the second module offering from the team at Dungeon’s Master. This module continues the adventure path started in our first module, The Magistrate’s Daughter. It is designed for first level characters. Playing both modules should provide PCs with enough experience to advance to second level. We hope that you enjoy the module and would appreciate your feedback.

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Adventures

Module: The Magistrate’s Daughter

The team at Dungeon’s Master is proud to release their first module, The Magistrate’s Daughter. This module is designed for first level PCs and starts an adventure path that will see the PCs through to level 30.

The module is in zip format, the contents of the zip are the module pdf and 6 maps. The maps are differentiated as DM and non-DM maps. The DM maps show NPC placement. The maps can be re-printed for your use.

We look forward to releasing future modules and would enjoy your feedback.