Skill challenges are a new mechanic for 4e. Many DMs are not really sure how to run a skill challenge and may not use them. Likewise, a lot of experienced gamers don’t understand what is expected of them when their turn in a skill challenges comes around. In order to help rectify this problem, we are going to provide a series of aides for DMs and players alike.
Incorporating skills into a game that is combat heavy poses a lot of challenges. You don’t want to turn every game night into a lengthy dialogue where the players are forced to use every skill listed on their character sheet. But you don’t want to leave out skill challenges altogether. There needs to be balance.
What you will find below is a listing of the Skill Challenges that we’ve put together at Dungeon’s Master. We hope you enjoy them.
28 replies on “Skill Challenges”
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[…] challenge resources offered at the At-Will and Critical Hits blogs; I should also have mentioned Dungeon’s Master. My FRP Games pick of the episode is the Player’s Strategy Guide, new from Wizards of the […]
[…] you're looking for info on Skill Challenges, the Dungeon's Master blog has a ton of info. Our own Mouseferatu has written a very good blog on skill challenges as well. I […]
[…] Skill Challenges […]
[…] Skill Challenges […]
[…] Skill challenges are a chapter of a story, or a scene, told through skill checks. In one published skill challenge (The Slaying Stone), players have to sneak through a goblin town. As a simple skill check a GM could just have the players roll Stealth and be done with it. Of course that wizened cleric in the group probably will not be as stealthy as the thief. […]
[…] talk skill challenges. I used to be a fan. For the short time I ran 4e, I loved them. I don’t anymore. It’s not so much the structured approach to resolving conflict. […]