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D&D Encounters D&D Next

D&D Encounters: Dead in Thay (Week 3)

dead-in-thay-coverDuring week 2, our first session in the Doomvault, we discovered just how deadly this killer dungeon really is. Our party of seven spent most of the time running form monsters only to be forced into a fight with two Gorgons. The creatures’ breath weapons petrified two PCs leaving us with 5 PCs and two statues.

On the plus side one of the other parties exploring the dungeon found a master Glyph Key that was attuned to all gates (except the Temples of Extraction). They came to us, since the Gorgon fight happened within sight of a Black Gate, and copied their key’s magic into ours giving us complete access to the Doomvault. Now we have to figure out how to proceed.

This week at Hairy T North in Toronto we ran three tables: table 1 (DM: Craig) had four players, table 2 (DM: Hillel) had six players, and table 3 (DM: Tim) had seven players including me.

My party consisted of the following PCs: Tiefling Wizard, Human Cleric, Warforged Monk, and Halfling (Kender) Rogue, and Dwarf Barbarian (my character). The Gnome Wizard and Elf Ranger began the session stoned.

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D&D Encounters D&D Next

D&D Encounters: Dead in Thay (Week 2)

dead-in-thay-coverLast week’s session finished with a bang – literally. One of the PCs removed the broken blade from Baazka’s heart and the Pit Fiend rewarded the adventurers by destroying the Bloodgate. The PCs heard shrieking filling their minds as the Bloodgate was about to explode. The mental assault caused the PCs to lose consciousness, but those wearing the telepathic circlets heard a woman’s voice. “The nexus is collapsing in a cascade, but we can control it! Hold on!” The heroes were teleported to safety and blacked out.

This week we had a great turnout at Hairy T North in Toronto. We ran three tables: table 1 (DM: Craig) had five players, table 2 (DM: Hillel) had seven players including one player new to our store but not new to D&D, and table 3 (DM: Tim) had seven players including me. I also acted as the coordinator.

The table I joined played all of last season together under this DM. They have a shared history and their characters really know each other well. Although one of the other tables only had five players, I really wanted a chance to play with this group. The party consisted of the following PCs: Tiefling Wizard, Elf Ranger, Human Cleric, Human Wizard, Warforged Monk, and Halfling (Kender) Rogue. I played a Dwarf Barbarian, a character I’d brought from level 1-6 during the first three parts of Ghost of Dragonspear Castle.

Categories
D&D Encounters D&D Next

D&D Encounters: Dead in Thay (Week 1)

dead-in-thay-coverThis week we kicked off the start of D&D Encounters season 18 at Hairy T North in Toronto. Dead in Thay is the sequel to Scourge of the Sword coast and picks things up a few weeks after the events from last season finish. The PCs are at the Floshin Estate. Sir Isteval, Sir Darfin Floshin, and Jekk are all there too and they’re ready to strike back at the Red Wizards of Thay.

A renegade Red Wizard named Mennek who opposes the Thayan lich lord Szass Tam has agreed to help the PCs strike a powerful blow against him. Szass Tam plans to use the portal beneath Bloodgate Keep to move his army of undead troops across the realms and ravage the Sword Coast. The heroes were gathered together so that they could make a preemptive strike and close the Bloodgate permanently.

The first encounter of this adventure is designed to be run as the Launch Weekend event. Unfortunately we were unable to run it on the weekend so we ran it as the first session of the season for our regular group. Despite a lot of regular players being away for this first session, we still had 17 players divided between three tables, all of which are using D&D Next rules this season. I acted at the coordinator and DM. At my table we had the following PCs: Half-Orc Paladin, Half-Orc Cleric, Dwarf Fighter, Elf Ranger, Elf Mage, Human Bard.

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D&D Encounters

D&D Encounters: Dead in Thay (Launch Weekend) – Preview

dead-in-thay-coverAll I’ve seen is the map and I’m already predicting that Dead in Thay is going to be the best season of D&D Encounters ever.

On May 14 we begin season 18 of D&D Encounters: Dead in Thay. This is the second part of the Dreams of the Red Wizards story arc and the fourth of five adventures tied into the Sundering. As with the last few season of D&D Encounters, Wizards has set up a Launch Weekend event to kick off the new season. If your FLGS sanctioned the Launch Weekend on time then your store should receive kits for Launch Weekend.

Today we’re going to look at what’s in the kits. It’s not that much, but what’s in here looks very cool and makes me very excited for next season.