Chapter 2 began with some role-playing and a comprehensive skill challenge, but no combat. This week made up for the absence of fighting with a pure hack and slash encounter as the PCs faced a party of Elite Drow. Was this to be another TPK?
I ran one of the two tables of seven this week at my FLGS. Here’s how my table broke down.
- Drow Fighter
- Drow Rogue #1
- Drow Wizard (Bladesinger)
- Drow Cleric
- Drow Druid
- Drow Rogue #2
- Kobold Druid (Sentinel)
The players are really showcasing the best way to embrace the chaotic nature of playing Drow. Of course this is completely unintentional, they just suck at teamwork. However, some of them are finally starting to show some sense of party cohesion as they gain more familiarity with their characters. They still have plenty of room for improvement but now that everyone has a pretty good idea of what everyone else can do things are running a lot more smoothly. Now they just need better teamwork.