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D&D Encounters Dark Sun Player Resources

D&D Encounters Dark Sun Character Builder Files

D&D Encounters: Dark Sun – Fury of the Wastewalker begins Wednesday, June 9. Wizards of the Coast has provided six pre-generated characters – all of them highlighting unique aspects to the upcoming Dark Sun setting for 4e D&D. Over the past week there has been a great deal of discussion about the character sheets provided. More than a few errors have been pointed out as well. Below are four of the six characters available in character builder format for download along with the cards provided by Wizards of the Coast.

In rebuilding the characters there are obviously certain aspects that can’t be reproduced. Namely the theme’s and the new weapons. In the case of weapons I’ve selected the closest item available through Character Builder. For theme’s player’s will need to manually add the appropriate power onto the character sheet. All the characters are as accurate as I can make them based upon the information available. If you plan to use a character builder version of one of the characters I would advise you to check with the DM who is running your encounters session and to double check that no errors were made in rebuilding the characters.

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D&D Encounters

D&D Encounters (Week 12)

After 12 weeks the adventure came to a thrilling conclusion. The PCs finally came face-to-face with Xeres. But he wasn’t alone. The ensuing battle was a worthy conclusion to season one of D&D Encounters, Halaster’s Lost Apprentice.

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over 12 weeks.

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D&D Encounters Dark Sun Player Resources

D&D Encounters: A Dark Sun Preview

Tonight we play the final session of D&D Encounters season one. We’ll finally get the payoff of our 12-week commitment. But rather than look back on the previous 11 weeks, we’re looking forward to the next 15. Without any delay or interruption, beginning next Wednesday, June 9, we jump right into the second season of D&D Encounters. You can wait until next week to find out all about it you can read on as we share a high level overview of the next season of D&D Encounters.

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Dark Sun DM Resources Player Resources

Dark Sun: New Rules

The Dark Sun Campaign Guide won’t be out for another two months. But you can get your Dark Sun fix starting on June 9 when the the second season of D&D Encounters begins. The adventure – Dark Sun: Fury of the Wastewalker – gives players and DMs their first taste of Athas, the world of Dark Sun. Yesterday we posted the pre-generated characters Wizards of the Coast provided with the D&D Encounters kit. Each character has some flavour unique to the Dark Sun setting, including character themes. What are character themes you ask? Good question. Here is the sidebar from the page 8 of the adventure.

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Month in Review

Month in Review: May 2010

May was a great month for Dungeon’s Master. As we learned anything about the upcoming Dark Sun setting we shared it with eager readers. Our weekly recap of the D&D Encounters program continues to be popular and gets a lot of great comments. We also provided our usual opinion of how to make your D&D better for players and DMs.

Every month we publish a recap of all the material we published in the previous month. This is a great way for readers to get caught up on anything they might have missed. You’ll find all of May’s highlights below. Thanks to everyone who visited in May. We’ll keep striving to put out top quality work and welcome your comments, feedback and discussion.

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D&D Encounters Dark Sun Player Resources

Dark Sun Characters for D&D Encounters

D&D Encounters: Dark Sun begins on June 9. Wizards of the Coast has provided six pre-generated characters – all of them highlighting unique aspects to the upcoming Dark Sun setting for 4e D&D. Today we’ve provided copies of all six characters for your review. They’ll be available from Wizards next week, but we’re giving you a first look.

Now available: The pre-generated characters for D&D Encounters Season 3: Keep on the Borderlands.

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D&D Encounters

D&D Encounters (Week 11)

As I sat down to play the penultimate session of D&D Encounters season one, I wasn’t sure what to expect. After 10 weeks, what could this adventure possibly have in store for us that we hadn’t already seen before? The answer – nothing.

Although I had a lot of fun playing this week’s game, it didn’t “wow” me. I don’t know if this was because I’m getting bored with the adventure, tired of my character or just burned out in general. But despite a relatively straight forward encounter I realized that the amount of effort you put in to D&D is directly related to the amount of enjoyment you get out if it. And in week 11 we certainly made the effort.

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over 12 weeks.

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D&D Encounters

D&D Encounters (Week 10)

We’ve got more information about D&D Encounters Season 2: Dark Sun. But before we get into that, let’s see how things went for our heroes in the week 10 session of D&D Encounters.

D&D Encounters is a 12-part adventure from Wizards of the Coast and it’s played out one encounter each week over 12 weeks.

If not for two PCs who made miraculous death saves we were looking at another TPK. Even with those great rolls at exactly the right time, the two other members of the party were killed this week. I’m quickly learning that the final chapter (encounters 9-12) of the adventure, Halaster’s Lost Apprentice, is a lot more difficult that the first two chapters. And I have some thoughts on just why that’s the case.

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D&D Encounters

D&D Encounters (Week 9)

Before starting D&D Encounter week 9, I had a tough decision to make. Last week we had a total party kill (TPK). I had to decide if I wanted to resurrect my Gith Monk and keep playing him for the remaining four weeks or if I should play a totally different character? I weighed the pros and cons very carefully all week.

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D&D Encounters

D&D Encounters (Week 8)

You know what I’m really enjoying about D&D Encounters? Regardless of how long you’ve played D&D you get to experience a new aspect of D&D every week. This week I experienced my very first TPK. And so did everyone else at my FLGS.

After last week’s encounter, I was less than 100 XP from leveling. I was so close I could taste it. All week I kept thinking that after this encounter I’ve finally be level 2. It took eight long weeks, but after tonight I’d reap the rewards of sticking with my original character. And then I died.