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Improve Your Defenses With Energy Resistance (DMs Analysis)

I think we inadvertently angered a lot of DMs with our series on items that provide energy resistances. Few players needed our help min/maxing and power-gaming, yet over the past couple of weeks the Dungeon’s Master team made it immensely easier for PCs to find items that will protect them from various energy attacks. Today we’re going to set things right. The final installment of this series is geared specifically at the DM. We’ve analysed the item lists across heroic, paragon and epic tiers and offer some advice to DMs on how to best use energy-specific attacks.

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Improve Your Defenses With Energy Resistance (Epic)

At heroic tier energy resistance is nice to have. At paragon tier it becomes a little bit more important. And at epic tier energy resistance is a must. If a party wants to have any chance at surviving multiple encounters between extended rests then they need to avoid damage, and energy resistance will help you there.

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Improve Your Defenses With Energy Resistance (Paragon)

There are going to be times when no matter how high your defenses are you’re still going to take a few hits. Whether you’re the nimble striker who opts for mobility over heavy armor or the defender who marks opponents to intentionally draw attacks away from others, all PCs eventually get hit hard. Luckily there is a relatively easy way to reduce the damage from some of the hardest hits that deal the most damage – energy resistance.

A disproportionate number of powerful monsters deal more than just straight-up, every day, normal damage. Many deal energy specific damage. So when you’ve done everything you can to raise your defenses and you still find yourself getting hit and taking an obscene amount of damage, it’s time to find magic that provides energy resistance.

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Improve Your Defenses With Energy Resistance (Heroic)

More often than not, the PC who poses the greatest threat on the battlefield isn’t the heavily armored Fighter swinging a greatsword but the dagger-wielding Rogue in leather armor. Strikers are designed to inflict a lot of damage. The trade off is that these classes sacrifice high defenses. In general, strikers are soft. This becomes painfully apparent when the guy with the lowest defenses is singled out and starts taking attacks from everyone not marked by a defender (and even a few of them too).