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Book Reviews

Monster Manual 3: An Early Review

On shelves tomorrow, Monster Manual 3 is exactly what you’d expect from the new creature catalog. It’s chalked full of new monsters – some brand new and many other old favourites that have been noticeably absent from 4e D&D. There are about 300 monsters in the Monster Manual 3. About 125 are heroic tier, 100 paragon tier and 75 at epic tier. With more of us playing at paragon and epic tier, these new creatures give DMs more high level foes to throw at those poor unsuspecting PCs.

Categories
Editorial

Wizards Delivers a Killer Monster Makeover (Part 2)

This morning Ameron shared his thoughts on the new monster makeover Wizards announced yesterday. I’ve looked at the new format and thought a lot about it myself. Here are my initial impressions, with a little background to justify my thoughts.

I’m a secondary school teacher. My main “teachables” are math and computer studies. One of the computer courses I teach deals in part with the design and layout of graphics in order to more effectively convey a message or disseminate important information. It is amazing what a simple rearrangement and regrouping can do in this regard. With this in mind I must say that the DM in me has a good feeling about the upcoming changes to the monster stat blocks.

Categories
Editorial

Wizards Delivers a Killer Monster Makeover

Keep the design simple, make the layout easy to follow and eliminate guess work. This is good advice if you’re designing a website or improving the Monster Manual. Yes, the masterminds at Wizards of the Coast have improved the Monster Manual. We’re not just talking about the release of new monsters, we’re talking about redesigned monster stat blocks.

In Bill Slavicsek’s latest Ampersand article Beyond Essentials … (release online yesterday to DDI subscribers) from Dragon#385, he debuted the forthcoming changes to monster stat blocks in 4e D&D. “We’ve reorganized the information to make it easier to use and so that you can immediately find the details you need to run the monsters.