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Month in Review

Month in Review: January 2011

We began January with what turned turned out to be one of our most inflammatory articles to date. It created a lot of comments (the most we’ve ever received on any article) and polarized the online gaming community. We also covered a wide variety of other topics in January including the latest DM app for your iPad, action points, henchmen, conflict resolution strategies,adventure hooks, skill challenges, LFR and D&D Encounters (season 3 and season 4).

If you missed any of the excitment throughout January this is you chance to get caught up. Below is a recap of everything we ran during the last month. We encourage you to read any of the articles you might have missed or to revisit some of your favourites.

We want to thank everyone who visited Dungeon’s Master throughout the month of January, with a special shout out to everyone who left us comments. We measure our success largely based on what you, the readers, have to say. We welcome your feedback and encourage continued debate and discussion on every article we write.

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Player Resources

D&D Encounters: D&D Fortune Cards

Included in the D&D Encounters season 4: March of the Phantom Brigade DMs kit was information about the new D&D Fortune Cards. Here’s what Wizards of the Coast provided along with instructions on how to distribute the free cards earned when players accumulate enough Renown Points.

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Player Resources

D&D Encounters: March of the Phantom Brigade – Pre-Generated Characters

D&D Encounters Season 4: March of the Phantom Brigade begins on February 9. Today we’re sharing copies of the pre-generated characters. When comparing these characters with the ones provided over the past three season I have to say that these are by far the best yet.

Not only are the characters built better, but the character sheet layout is fantastic. Finally we’ve got all of the skills actually listed on the character sheet. I was also impressed by the fact that on each character sheet some tactics are provided. This will be a tremendous help for newer players and should speed things up considerably.

Each character also has a difficulty rating from 1-3 stars indicating how much experience is required to easily run each PC. Again, I think this is a fantastic improvement.

One thing that is missing is alignment. I guess Wizards figured that it’s up to the player to determine their own alignment and run the character accordingly.

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Editorial

D&D Encounters: Keep on the Borderlands (Week 19)

The Keep continued to be overrun by Liazrdfolk. As the PCs ran towards the Inner Keep to fortify their defensive position they caught glimpses of the Black Dragon, Yulbraxis breathing acid on Lord Drysdale’s men in the square. They immediately rushed to aid these brave men. These heroes had already slain one Black Dragon, it was time to kill another one.

For the first time in weeks our party was down to only six players and what a difference it made. I’m not suggesting that anyone get turned away from a D&D game, especially D&D Encounters, but with the numbers back to normal the game ran a lot smoother and a lot faster. I think it’s fair to say that this was also at least in part because after 19 weeks most of us have come to know our characters so well we could run them with our eyes closed.

For week 19 our party consisted of Berrian, Quinn, Sola, a Cavalier, a Rogue and a Runepriest. No new players and no new characters this week. Just six PCs that we’d come to know and love.

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DM Resources

Henchmen in 4e D&D

As your character earns enough XP and gains sufficient level doesn’t it make sense that he’d start to attract some followers? Your character is a role-model for aspiring heroes. Tales of his exploits and successes will eventually reach the ears of impressionable youngsters. Inevitably some of them will take steps to seek out your character and bask in his greatness. Whether they seek to learn from him directly or they just want to be close by the next time something awesome happens, your PC has made a name for himself and gaining henchmen is one of the consequences of his fame.

Your character’s ever-developing reputation is a big part of what defines the PC and is just as big a part of how other people will interact with him. But we’ve already written about Reputation (Part 1 | Part 2 | Part 3) so we won’t bother retreading over that ground again. Instead I want to look at the idea of PCs attracting henchmen of their own.

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Editorial

D&D Encounters: Keep on the Borderlands (Week 18.)

The siege on Restwell Keep continued. The PCs managed to stop the lizardman army from breaching the front gates long enough for reinforcements to arrive and shore up the defenses. Now the heroes moved through the inner courtyard towards Fountain Square to meet up with Lord Drysdale. When they arrive at Fountain Square they see a dozen lizardfolk overwhelming Drysdale’s soldiers. “They’re coming from Benwick’s house,” cries one of the solders. “They must have a tunnel.”

This week we were a party of eight: Berrian, Hagen, Quinn, Sola, a Cavalier, a Rogue, a Runepriest and a Sorcerer. Just like last week’s encounter, the players each got to command one of the soldiers in addition to their own PC on their turn. The soldiers were minions who could attack using their swords or crossbows.

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Editorial

D&D Encounters: Keep on the Borderlands (Week 17)

This week we began the final chapter of the adventure. Over the next four weeks the PCs will help Lord Drysdale and his men defend Restwell Keep from the besieging lizardfolk army lead by Benwick and the Black Dragon. The heroes will defend the Keep or die trying.

All along I was looking hoping for a thrilling conclusion to this 20-week adventure and it looks like that’s exactly what Wizards has in store for us. The PCs are in a situation where things are happening at a rapid pace. They’ll be lucky to get short rests between the fighting. Everything they’ve done until now has some impact on what’s to come during the final weeks. I only hope that the adventure and the execution at my FLGS lives up to my own expectations.

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Player Resources

D&D Encounters: Keep on the Borderlands Level 3 Characters

Beginning today all characters for D&D Encounters: Keep on the Borderlands have advanced to level 3. Wizards of the Coast encourages everyone to create their own character using D&D Essentials. However, for those players who don’t have the time or resources (character builder) to create their own level 3 character, Wizards has provided six pre-gens.

What Wizards has not provided are guidelines for leveling up the pre-gens. So the Dungeon’s Master team has created level 3 versions of all six pre-gens for your convenience.

You can download the characters individually or all six together in one zip file. We’ve also made the character builder files available for download so that you can equip the pre-gens with any magical treasure they might have acquired during the previous 16 weeks of adventuring.

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Editorial

D&D Encounters: Keep on the Borderlands (Week 16)

The creatures guarding the entrance to the dragon’s lair were defeated, now it’s time to face the dragon herself. The party briefly debated how to proceed. The sneaky PCs could try to use Stealth to get the lay of the land undetected. The tanks could charge in and run full steam ahead towards any opponents that might be present. Or we could try Diplomacy and see if we could talk the dragon into not attacking the Keep.

Eventually the dim-witted Eldeth got restless and decided that a frontal assault was the way to proceed. Before anyone could change her mind she was already going down the ladder and into the hole, ready to fight the dragon or die trying. The rest of the party reluctantly followed. Fortunately level heads prevailed and we convinced Eldeth to hold her killer instinct in check until while we tried to parley.

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Month in Review

Month in Review: December 2010

During the first half of December we brought you new 4e D&D articles every day. During the second half of December the Dungeon’s Master team took some time off for the holidays and during that time we ran our 2010 greatest hits. With a mixture of new and old articles, readers visiting Dungeon’s Master in December were treated to a lot of great 4e D&D.

On or around the first of each month we collect everything we’ve published in the previous month and make it easily available for all of our readers. This lets you revisit your favourite article from the month before or if you’ve just discovered Dungeon’s Master it’s an easy way to get caught up on anything you might have missed.

Thanks to everyone who visited us throughout December. We welcome your feedback and appreciate it when you leave your comments.